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https://github.com/FWGS/hlsdk-xash3d
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Fix mingw
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9fd279a974
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@ -17,6 +17,7 @@
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#define ROLL 2
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#ifdef _WIN32
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#include <windows.h>
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#else
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typedef struct point_s{
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int x;
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@ -5,7 +5,6 @@
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#include "keydefs.h"
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cvar_t *sensitivity;
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cvar_t *in_joystick;
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#define DLLEXPORT
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#define PITCH 0
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#define YAW 1
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#define ROLL 2
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@ -208,7 +207,7 @@ void IN_Move( float frametime, usercmd_t *cmd )
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ac_movecount = 0;
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}
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extern "C" void IN_MouseEvent( int mstate )
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extern "C" void DLLEXPORT IN_MouseEvent( int mstate )
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{
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static int mouse_oldbuttonstate;
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// perform button actions
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@ -230,22 +229,22 @@ extern "C" void IN_MouseEvent( int mstate )
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// Stubs
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extern "C" void IN_ClearStates ( void )
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extern "C" void DLLEXPORT IN_ClearStates ( void )
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{
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//gEngfuncs.Con_Printf("IN_ClearStates\n");
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}
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extern "C" void IN_ActivateMouse ( void )
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extern "C" void DLLEXPORT IN_ActivateMouse ( void )
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{
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//gEngfuncs.Con_Printf("IN_ActivateMouse\n");
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}
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extern "C" void IN_DeactivateMouse ( void )
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extern "C" void DLLEXPORT IN_DeactivateMouse ( void )
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{
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//gEngfuncs.Con_Printf("IN_DeactivateMouse\n");
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}
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extern "C" void IN_Accumulate ( void )
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extern "C" void DLLEXPORT IN_Accumulate ( void )
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{
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//gEngfuncs.Con_Printf("IN_Accumulate\n");
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}
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