Merge branch 'hlzbot-clean' into hlzbot-random-weapons

This commit is contained in:
mittorn 2017-01-11 22:20:17 +00:00
commit ec33a51978
1 changed files with 5 additions and 4 deletions

View File

@ -1,6 +1,6 @@
#include "bot_common.h"
const float updateTimesliceDuration = 0.5f;
const float updateTimesliceDuration = 0.1f;
int _navAreaCount = 0;
int _currentIndex = 0;
@ -142,11 +142,12 @@ static void TextProgressToAllPlayers(const char *message)
void drawProgressMeter(float progress, char *title)
{
char text[256];
progress *= 70;
Q_sprintf( text, "%s\n", title );
char *pProgress = text + Q_strlen( text );
pProgress[0] = '[';
for( int i=1; i<71; i++ )
if( i < progress * 0.7 )
if( i < progress )
pProgress[i] = '#';
else
pProgress[i] = '_';
@ -442,7 +443,7 @@ void CHLBot::UpdateAnalyzeAlphaProcess()
{
if (AnalyzeAlphaStep() == false)
{
drawProgressMeter(50, "Analyzing hiding spots...");
drawProgressMeter(0.5, "Analyzing hiding spots...");
StartAnalyzeBetaProcess();
return;
}
@ -482,7 +483,7 @@ void CHLBot::UpdateAnalyzeBetaProcess()
{
if (AnalyzeBetaStep() == false)
{
drawProgressMeter(100, "Analyzing approach points...");
drawProgressMeter(0.5, "Analyzing approach points...");
StartSaveProcess();
return;
}