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ec9bffedaf
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
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Roman Chistokhodov
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1d8d1b5d2e
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Use mouse input backend depending on the current engine
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2017-12-03 23:52:35 +03:00 |
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5da21e38d2
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Fix client visual studio build
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2017-01-10 16:45:52 +07:00 |
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611d2b73a5
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Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d
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2016-08-04 22:48:49 +05:00 |
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5bdb97c26c
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Fix cl_movespeedkey multiplied twice
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2016-08-03 21:21:37 +00:00 |
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3728c6c7c2
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Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d
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2016-07-31 19:33:34 +05:00 |
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a52fda0b19
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Don't write viewangles to engine while dead(fix of rotating corpses). Don't let any movement during intermission
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2016-07-28 22:46:39 +06:00 |
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9e7debbb34
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Client format.
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2016-07-03 18:39:55 +05:00 |
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3348f5d214
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Check +speed value
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2016-04-17 14:31:24 +00:00 |
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dccb3f4aab
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Fix mingw
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2016-03-09 18:43:27 +06:00 |
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d254f1bd0e
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Improve client
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2016-03-01 20:18:42 +00:00 |
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0f599684c5
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Upload first port
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2016-02-24 21:26:16 +00:00 |
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