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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 09:57:21 +01:00
Commit Graph

809 Commits

Author SHA1 Message Date
468780d997 wscript: sync with cmake, enable goldsrc support by default 2022-07-10 19:04:06 +03:00
33aa1b0a10 engine: add new undocumented function to server funcs 2022-07-10 19:04:06 +03:00
Roman Chistokhodov
7e8dec0c03
Update README.me with better build instructions (#266) 2022-07-09 22:39:26 +00:00
Roman Chistokhodov
c8c2841ab9
Build with GoldSource input by default on Windows and Linux (#264) 2022-07-09 20:35:57 +00:00
Roman Chistokhodov
c01f154873
Fix tripmine viewmodel having wrong body on first pickup (#262) 2022-07-08 22:17:50 +05:00
Roman Chistokhodov
1c42a4170c
Fix drawing non-latin characters from titles.txt (#261) 2022-07-08 22:17:29 +05:00
4aba145f9e cmake: add missing definitions for SerenityOS and DOS4GW 2022-06-20 00:18:38 +03:00
Jesse Buhagiar
b933d14384 Build: Add SerenityOS to list of compatible systems
This is required by the build system to spit out a library with
the correct name/platform.
2022-06-20 00:05:35 +03:00
Andrey Akhmichin
7276284f8e
github actions: update vgui path. 2022-06-18 07:04:44 +05:00
Andrey Akhmichin
b0b68d5755
cmake: update vgui path. 2022-06-18 06:42:42 +05:00
Andrey Akhmichin
eeeff1aa34
Add vgui_support as submodule. 2022-06-18 06:36:40 +05:00
Andrey Akhmichin
ecd846d48e
Remove submodule vgui-dev. 2022-06-18 06:34:15 +05:00
Andrey Akhmichin
748ff6133c
cmake: fix broken link. 2022-06-17 11:00:30 +05:00
Andrey Akhmichin
987ea07ce1
cmake: add more options and show more diagnostic messages. 2022-06-17 03:59:39 +05:00
Andrey Akhmichin
2363a8ff21
cmake: do not link libm for MSVC. 2022-06-16 12:30:17 +05:00
Andrey Akhmichin
7431c7a717
cmake: try to link libm. 2022-06-16 12:22:10 +05:00
Andrey Akhmichin
d8dea3cc2b
cmake: add missing bracket. 2022-06-16 12:04:30 +05:00
Andrey Akhmichin
d8b05d12d5
cmake: better tgmath.h check. 2022-06-16 11:54:55 +05:00
Andrey Akhmichin
1397f3ab4f
cmake: use "lib" prefixe only for Android. 2022-06-16 10:50:14 +05:00
Roman Chistokhodov
ab38461c33
Implement 'corpsephysics' cvar. Issue #190 (#255) 2022-06-06 20:51:03 +05:00
Roman Chistokhodov
8d844a1764
Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 (#254) 2022-06-06 20:49:48 +05:00
Roman Chistokhodov
3dc739547c
Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 (#253) 2022-06-06 20:49:21 +05:00
Roman Chistokhodov
4e13400c61
Add 'explosionfix' cvar to control explosions going through walls sometimes. Related issue: https://github.com/ValveSoftware/halflife/issues/3244 (#252) 2022-06-05 21:35:04 +05:00
Andrey Akhmichin
3db3772bff
cmake: add a missing brackets 2022-06-04 22:49:11 +05:00
Andrey Akhmichin
c3f77a2ea5
cmake: disable 64BIT flag by default only for 32-bit archs and 64-bit windows and linux 2022-06-04 22:23:41 +05:00
Andrey Akhmichin
630217f0b1
cmake: fix wrong library naming scheme 2022-06-04 21:17:26 +05:00
Andrey Akhmichin
e2da6954c8
Fix crowbar not showing in weapon list if there are empty weapon slots with lower id.
Same as ffe736252c
2022-06-04 20:16:11 +05:00
Andrey Akhmichin
cf4d2a74dc
Change default thirdperson view. 2022-06-03 21:47:56 +05:00
808be9442f
Use filtered command buffer when string came from network (#241)
* cdll_int: add undocumented FilteredClientCmd function to client interface

* client: use filtered command buffer where we have to execute command from server

* client: use normal pfnClientCmd in place of pfnFilteredClientCmd in case of engine doesn't supports it

* client: don't read out of bounds if engine interface is old and don't have pfnFilteredClientCmd

* client: fix incorrect cvar pointer comparison
2022-04-24 03:43:45 +05:00
e7ef84c83d
engine: delete obsolete engine VC6 project 2022-01-21 03:58:52 +03:00
Marc-Antoine Lortie
1f23bff236
Restore Hornetgun fire phase. (#238) 2021-12-31 22:03:05 +05:00
Marc-Antoine Lortie
8768594509
Decrement rocket count only if it was successfully created. (#234)
In addition, make smoke effect and swap sides only if rocket was successfully created.
2021-12-21 04:00:54 +05:00
Marc-Antoine Lortie
db95d4a1cc
Removed duplicate field in CShotgun save data table. (#233) 2021-12-20 19:17:49 +05:00
215ac04f70 waifulib: update xcompile from engine branch 2021-12-17 03:16:35 +03:00
Marc-Antoine Lortie
f43961e4d0
Simplify glock fire events (#231)
* Refactor EV_FireGlock2.

* Moved EV_FireGlock1 implementation to static function.
2021-12-14 19:23:07 +05:00
Marc-Antoine Lortie
f0ed7d1bc1
Fixed wrong base class specified. (#225) 2021-12-10 07:39:06 +05:00
Marc-Antoine Lortie
a5344eb4cc
Fixed wrong base class specified. (#226) 2021-12-10 07:38:48 +05:00
Marc-Antoine Lortie
0df2d289bb
Fixed wrong base class specified. (#223) 2021-12-09 06:03:47 +05:00
Marc-Antoine Lortie
ccfe0c659e
Fixed wrong base class specified. (#224) 2021-12-09 06:03:12 +05:00
Marc-Antoine Lortie
59fe501254
Fixed wrong base class specified. (#222) 2021-12-09 06:02:49 +05:00
Marc-Antoine Lortie
9aff6c088d
Fixed wrong base class specified. (#220) 2021-12-08 05:50:45 +05:00
Marc-Antoine Lortie
dcb83a6856
Fixed wrong base class specified. (#221) 2021-12-08 05:50:25 +05:00
Marc-Antoine Lortie
9d65397325
Fixed incorrect field types. (#219) 2021-12-08 05:50:05 +05:00
8a43dfbaab waifulib: migrate to compiler_optimizations waf tool 2021-12-07 09:00:35 +03:00
46d642b72b waifulib: update xcompile 2021-12-07 08:56:41 +03:00
James Davies
a754219217 Add PowerPC support 2021-12-06 01:56:48 +03:00
James Davies
b776a2b4fc Add PowerPC support 2021-12-06 01:56:48 +03:00
Marc-Antoine Lortie
f7fa565c3f
Removed unused variables in ev_hldm.cpp (#218) 2021-12-06 00:14:52 +05:00
Marc-Antoine Lortie
0a0952e186
Use sound array macros. (#215)
* Use random sound array.

* Use random sound array.

* Use random sound array.

* Use random sound array.

* Use random sound array.
2021-12-06 00:14:31 +05:00
Marc-Antoine Lortie
ac2a757b90
Added missing tracerCount for EV_HLDM_FireBullets. (#216) 2021-12-06 00:13:44 +05:00