hlsdk-xash3d/cl_dll/in_defs.h

33 lines
546 B
C

//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#pragma once
#if !defined( IN_DEFSH )
#define IN_DEFSH
// up / down
#define PITCH 0
// left / right
#define YAW 1
// fall over
#define ROLL 2
#ifdef _WIN32
#define HSPRITE HSPRITE_win32
#include <windows.h>
#undef HSPRITE
#else
typedef struct point_s
{
int x;
int y;
} POINT;
#define GetCursorPos(x)
#define SetCursorPos(x,y)
#endif
#endif