2015-05-22 16:59:49 +02:00
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
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com.gamemaker.game
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="in.celest.xash3d.hl"
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android:versionCode="0"
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2015-07-26 18:26:07 +02:00
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android:versionName="0.15"
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2015-05-26 17:51:08 +02:00
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android:installLocation="auto">
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2015-05-22 16:59:49 +02:00
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<!-- Create a Java class extending SDLActivity and place it in a
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directory under src matching the package, e.g.
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src/com/gamemaker/game/MyGame.java
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then replace "SDLActivity" with the name of your class (e.g. "MyGame")
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in the XML below.
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An example Java class can be found in README-android.txt
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-->
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<application android:label="@string/app_name"
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android:icon="@drawable/ic_launcher"
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android:allowBackup="true"
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android:hardwareAccelerated="true">
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2015-05-25 20:11:50 +02:00
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<activity android:name="in.celest.xash3d.LauncherActivity"
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2015-07-24 02:56:03 +02:00
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android:label="@string/launcher_name"
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android:windowSoftInputMode="adjustResize"
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2015-05-22 16:59:49 +02:00
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>
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2015-07-25 21:30:00 +02:00
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<intent-filter>
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2015-07-26 18:26:07 +02:00
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<action android:name="in.celest.xash3d.LauncherActivity"/>
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2015-05-22 16:59:49 +02:00
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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2015-07-25 21:30:00 +02:00
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</intent-filter>
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2015-05-22 16:59:49 +02:00
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</activity>
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2015-07-25 21:30:00 +02:00
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<activity android:name="in.celest.xash3d.ShortcutActivity" android:label="@string/text_shortcut" android:theme="@android:style/Theme.Dialog">
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<intent-filter>
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<action android:name="android.intent.action.CREATE_SHORTCUT" />
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<category android:name="android.intent.category.DEFAULT" />
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</intent-filter>
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</activity>
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2015-05-25 20:11:50 +02:00
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<activity android:name="org.libsdl.app.SDLActivity"
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android:screenOrientation="sensorLandscape"
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android:configChanges="orientation|screenSize"
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2015-07-24 02:56:03 +02:00
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android:windowSoftInputMode="adjustResize"
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android:label="@string/app_name"
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android:taskAffinity="org.libsdl.app.SDLActivity"
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>
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2015-07-25 21:30:00 +02:00
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<!--<intent-filter>
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As user can add now empty shortcut, disable this
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<action android:name="org.libsdl.app.SDLActivity"/>
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2015-07-24 02:56:03 +02:00
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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2015-07-25 21:30:00 +02:00
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</intent-filter>-->
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<intent-filter>
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<action android:name="android.intent.action.VIEW"/>
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<category android:name="android.intent.category.DEFAULT" />
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<data android:mimeType="xash3d.android/game"/>
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2015-07-24 02:56:03 +02:00
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</intent-filter>
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2015-08-14 23:38:05 +02:00
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<intent-filter>
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<action android:name="in.celest.xash3d.START" />
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<category android:name="android.intent.category.DEFAULT" />
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</intent-filter>
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2015-05-25 20:11:50 +02:00
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</activity>
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2015-07-24 02:56:03 +02:00
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<activity android:name="in.celest.xash3d.XashActivity"
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android:screenOrientation="landscape"
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android:label="@string/app_name">
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2015-06-11 09:30:34 +02:00
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</activity>
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2015-05-22 16:59:49 +02:00
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</application>
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2015-08-12 20:43:09 +02:00
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<!-- Some devices with Android 2.2 should support native activity, it was in unstable hidden API -->
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<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="14" />
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2015-05-22 16:59:49 +02:00
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2015-07-24 02:56:03 +02:00
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<!-- OpenGL ES 1.1 -->
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<uses-feature android:glEsVersion="0x00010000" />
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2015-05-22 16:59:49 +02:00
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2015-09-04 15:55:37 +02:00
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<!-- Permissions -->
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2015-05-22 16:59:49 +02:00
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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2015-09-04 15:55:37 +02:00
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" />
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2015-05-22 16:59:49 +02:00
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</manifest>
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