xash3d-fwgs/engine/client/vid_common.h

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#pragma once
#ifndef VID_COMMON
#define VID_COMMON
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typedef struct vidmode_s
{
const char *desc;
int width;
int height;
} vidmode_t;
typedef struct
{
void* context; // handle to GL rendering context
int safe;
int desktopBitsPixel;
int desktopHeight;
qboolean initialized; // OpenGL subsystem started
qboolean extended; // extended context allows to GL_Debug
qboolean software;
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} glwstate_t;
extern glwstate_t glw_state;
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#define VID_MIN_HEIGHT 200
#define VID_MIN_WIDTH 320
extern convar_t *vid_fullscreen;
extern convar_t *vid_highdpi;
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extern convar_t *vid_rotate;
extern convar_t *vid_scale;
extern convar_t *gl_msaa_samples;
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void R_SaveVideoMode( int w, int h, int render_w, int render_h );
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void VID_CheckChanges( void );
const char *VID_GetModeString( int vid_mode );
void VID_StartupGamma( void );
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#endif // VID_COMMON