xash3d-fwgs/wscript

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#! /usr/bin/env python
# encoding: utf-8
# a1batross, mittorn, 2018
from __future__ import print_function
from waflib import Logs
import os
import sys
def get_git_version():
# try grab the current version number from git
version = "notset"
if os.path.exists(".git"):
try:
version = os.popen("git describe --dirty --always").read().strip()
except Exception as e:
print(e)
return version
VERSION = '0.99'
APPNAME = 'xash3d-fwgs'
GIT_SHA = get_git_version()
SUBDIRS = [ 'game_launch', 'vgui_support', 'engine', 'mainui' ]
top = '.'
def options(opt):
opt.load('compiler_cxx compiler_c')
if sys.platform == 'win32':
opt.load('msvc')
opt.add_option(
'--dedicated', action = 'store_true', dest = 'DEDICATED', default=False,
help = 'build Xash Dedicated Server(XashDS)')
opt.add_option(
'--64bits', action = 'store_true', dest = 'ALLOW64', default=False,
help = 'allow targetting 64-bit engine')
opt.add_option(
'--release', action = 'store_true', dest = 'RELEASE', default=False,
help = 'strip debug info from binary and enable optimizations')
opt.add_option(
'--win-style-install', action = 'store_true', dest = 'WIN_INSTALL', default = False,
help = 'install like Windows build, ignore prefix, useful for development')
opt.recurse(SUBDIRS)
def configure(conf):
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conf.env.MSVC_TARGETS = ['x86']
conf.load('compiler_cxx compiler_c')
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if(conf.env.COMPILER_CC != 'msvc'):
conf.check_cc(
fragment='''
#include <stdio.h>
int main( void ) { printf("%ld", sizeof( void * )); return 0; }
''',
execute = True,
define_ret = True,
uselib_store = 'SIZEOF_VOID_P',
msg = 'Checking sizeof(void*)')
else:
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conf.env.SIZEOF_VOID_P = '4' # TODO: detect target
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if(int(conf.env.SIZEOF_VOID_P) != 4):
if(not conf.options.ALLOW64):
conf.env.append_value('LINKFLAGS', '-m32')
conf.env.append_value('CFLAGS', '-m32')
conf.env.append_value('CXXFLAGS', '-m32')
Logs.info('NOTE: will build engine with 64-bit toolchain using -m32')
else:
Logs.warn('WARNING: 64-bit engine may be unstable')
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if(conf.env.COMPILER_CC != 'msvc'):
if(conf.env.COMPILER_CC == 'gcc'):
conf.env.append_value('LINKFLAGS', '-Wl,--no-undefined')
if(conf.options.RELEASE):
conf.env.append_unique('CFLAGS', '-O2')
conf.env.append_unique('CXXFLAGS', '-O2')
else:
conf.env.append_unique('CFLAGS', '-Og')
conf.env.append_unique('CFLAGS', '-g')
conf.env.append_unique('CXXFLAGS', '-Og')
conf.env.append_unique('CXXFLAGS', '-g')
if(conf.env.DEST_OS != 'win32'):
conf.check( lib='dl' )
conf.check( lib='m' )
conf.check( lib='pthread' )
conf.env.DEDICATED = conf.options.DEDICATED
conf.env.SINGLE_BINARY = conf.options.DEDICATED
# indicate if we are packaging for Linux/BSD
if(not conf.options.WIN_INSTALL and
conf.env.DEST_OS != 'win32' and
conf.env.DEST_OS != 'darwin'):
conf.env.LIBDIR = conf.env.BINDIR = '${PREFIX}/lib/xash3d'
else:
# prefix is ignored
conf.env.LIBDIR = conf.env.BINDIR = '/'
# global
conf.env.append_unique('XASH_BUILD_COMMIT', GIT_SHA)
for i in SUBDIRS:
conf.setenv(i, conf.env) # derive new env from global one
conf.env.ENVNAME = i
Logs.info('Configuring ' + i)
# configure in standalone env
conf.recurse(i)
conf.setenv('')
def build(bld):
for i in SUBDIRS:
bld.recurse(SUBDIRS)