mirror of https://github.com/FWGS/xash3d-fwgs
switch: enable r_vbo_dlightmode by default
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@ -884,7 +884,7 @@ static void R_CheckVBO( void )
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if( glConfig.max_texture_units < 3 )
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disable = true;
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#ifdef XASH_MOBILE_PLATFORM
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#if defined XASH_MOBILE_PLATFORM && !defined XASH_NSWITCH
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// VideoCore4 drivers have a problem with mixing VBO and client arrays
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// Disable it, as there is no suitable workaround here
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if( Q_stristr( glConfig.renderer_string, "VideoCore IV" ) || Q_stristr( glConfig.renderer_string, "vc4" ) )
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