mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-22 01:45:19 +01:00
engine: vgui: add EnableTextInput to the API
This commit is contained in:
parent
12154de6f5
commit
05016f8639
@ -63,7 +63,7 @@ static struct
|
||||
VGUI_CursorSelect,
|
||||
VGUI_GetColor,
|
||||
VGUI_IsInGame,
|
||||
NULL,
|
||||
Key_EnableTextInput,
|
||||
VGUI_GetMousePos,
|
||||
VGUI_UtfProcessChar,
|
||||
Platform_GetClipboardText,
|
||||
|
@ -180,7 +180,7 @@ typedef struct vguiapi_s
|
||||
void (*CursorSelect)( VGUI_DefaultCursor cursor );
|
||||
byte (*GetColor)( int i, int j );
|
||||
qboolean (*IsInGame)( void );
|
||||
void (*Unused)( void );
|
||||
void (*EnableTextInput)( qboolean enable, qboolean force );
|
||||
void (*GetCursorPos)( int *x, int *y );
|
||||
int (*ProcessUtfChar)( int ch );
|
||||
int (*GetClipboardText)( char *buffer, size_t bufferSize );
|
||||
|
Loading…
Reference in New Issue
Block a user