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https://github.com/FWGS/xash3d-fwgs
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ref_gl: add gl4es support
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84a3f6883d
commit
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@ -496,6 +496,25 @@ void R_RenderInfo_f( void )
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// don't spam about extensions
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gEngfuncs.Con_Reportf( "GL_EXTENSIONS: %s\n", glConfig.extensions_string );
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if( glConfig.wrapper == GLES_WRAPPER_GL4ES )
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{
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const char *vendor = pglGetString( GL_VENDOR | 0x10000 );
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const char *renderer = pglGetString( GL_RENDERER | 0x10000 );
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const char *version = pglGetString( GL_VERSION | 0x10000 );
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const char *extensions = pglGetString( GL_EXTENSIONS | 0x10000 );
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if( vendor )
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gEngfuncs.Con_Printf( "GL4ES_VENDOR: %s\n", vendor );
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if( renderer )
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gEngfuncs.Con_Printf( "GL4ES_RENDERER: %s\n", renderer );
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if( version )
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gEngfuncs.Con_Printf( "GL4ES_VERSION: %s\n", version );
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if( extensions )
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gEngfuncs.Con_Reportf( "GL4ES_EXTENSIONS: %s\n", extensions );
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}
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gEngfuncs.Con_Printf( "GL_MAX_TEXTURE_SIZE: %i\n", glConfig.max_2d_texture_size );
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if( GL_Support( GL_ARB_MULTITEXTURE ))
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@ -622,6 +641,17 @@ void GL_InitExtensionsBigGL( void )
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glConfig.hardware_type = GLHW_INTEL;
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else glConfig.hardware_type = GLHW_GENERIC;
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// gl4es may be used system-wide
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if( Q_stristr( glConfig.renderer_string, "gl4es" ))
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{
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const char *vendor = pglGetString( GL_VENDOR | 0x10000 );
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const char *renderer = pglGetString( GL_RENDERER | 0x10000 );
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const char *version = pglGetString( GL_VERSION | 0x10000 );
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const char *extensions = pglGetString( GL_EXTENSIONS | 0x10000 );
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glConfig.wrapper = GLES_WRAPPER_GL4ES;
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}
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// multitexture
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glConfig.max_texture_units = glConfig.max_texture_coords = glConfig.max_teximage_units = 1;
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if( GL_CheckExtension( "GL_ARB_multitexture", multitexturefuncs, "gl_arb_multitexture", GL_ARB_MULTITEXTURE ))
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@ -710,7 +740,9 @@ void GL_InitExtensionsBigGL( void )
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if( GL_CheckExtension( "glDrawRangeElementsEXT", drawrangeelementsextfuncs,
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"gl_drawrangelements", GL_DRAW_RANGEELEMENTS_EXT ) )
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{
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#ifndef XASH_GL_STATIC
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pglDrawRangeElements = pglDrawRangeElementsEXT;
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#endif
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}
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}
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@ -742,7 +774,7 @@ void GL_InitExtensions( void )
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pglGetIntegerv( GL_MAX_TEXTURE_SIZE, &glConfig.max_2d_texture_size );
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if( glConfig.max_2d_texture_size <= 0 ) glConfig.max_2d_texture_size = 256;
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#ifndef XASH_GL4ES
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// enable gldebug if allowed
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if( GL_Support( GL_DEBUG_OUTPUT ))
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{
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@ -758,7 +790,7 @@ void GL_InitExtensions( void )
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// enable all the low priority messages
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pglDebugMessageControlARB( GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, true );
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}
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#endif
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if( GL_Support( GL_TEXTURE_2D_RECT_EXT ))
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pglGetIntegerv( GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, &glConfig.max_2d_rectangle_size );
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@ -1026,6 +1058,11 @@ void GL_SetupAttributes( int safegl )
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gEngfuncs.GL_SetAttribute( REF_GL_CONTEXT_MAJOR_VERSION, 2 );
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gEngfuncs.GL_SetAttribute( REF_GL_CONTEXT_MINOR_VERSION, 0 );
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#endif
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#elif defined XASH_GL4ES
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gEngfuncs.GL_SetAttribute( REF_GL_CONTEXT_PROFILE_MASK, REF_GL_CONTEXT_PROFILE_ES );
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gEngfuncs.GL_SetAttribute( REF_GL_CONTEXT_EGL, 1 );
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gEngfuncs.GL_SetAttribute( REF_GL_CONTEXT_MAJOR_VERSION, 2 );
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gEngfuncs.GL_SetAttribute( REF_GL_CONTEXT_MINOR_VERSION, 0 );
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#else // GL1.x
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if( gEngfuncs.Sys_CheckParm( "-glcore" ))
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{
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@ -1135,6 +1172,23 @@ void GL_SetupAttributes( int safegl )
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void wes_init( const char *gles2 );
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int nanoGL_Init( void );
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#ifdef XASH_GL4ES
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#include "gl4es/include/gl4esinit.h"
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#include "gl4es/include/gl4eshint.h"
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void GL4ES_GetMainFBSize( int *width, int *height )
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{
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*width = gpGlobals->width;
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*height = gpGlobals->height;
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}
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void *GL4ES_GetProcAddress( const char *name )
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{
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if( !Q_strcmp(name, "glShadeModel") )
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// combined gles/gles2/gl implementation exports this, but it is invalid
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return NULL;
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return gEngfuncs.GL_GetProcAddress( name );
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}
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#endif
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void GL_OnContextCreated( void )
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{
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@ -1158,5 +1212,15 @@ void GL_OnContextCreated( void )
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#ifdef XASH_WES
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wes_init( "" );
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#endif
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}
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#ifdef XASH_GL4ES
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set_getprocaddress( GL4ES_GetProcAddress );
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set_getmainfbsize( GL4ES_GetMainFBSize );
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initialize_gl4es();
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// merge glBegin/glEnd in beams and console
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pglHint( GL_BEGINEND_HINT_GL4ES, 1 );
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// dxt unpacked to 16-bit looks ugly
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pglHint( GL_AVOID16BITS_HINT_GL4ES, 1 );
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#endif
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}
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@ -19,6 +19,9 @@ def options(opt):
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grp.add_option('--enable-gles2', action='store_true', dest='GLWES', default=False,
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help = 'enable gles2 renderer [default: %default]')
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grp.add_option('--enable-gl4es', action='store_true', dest='GL4ES', default=False,
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help = 'enable gles2 renderer [default: %default]')
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grp.add_option('--disable-gl', action='store_false', dest='GL', default=True,
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help = 'disable opengl [default: %default]')
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@ -34,6 +37,7 @@ def configure(conf):
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conf.env.NANOGL = conf.options.NANOGL
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conf.env.GLWES = conf.options.GLWES
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conf.env.GL4ES = conf.options.GL4ES
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conf.env.GL = conf.options.GL
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if conf.env.NANOGL:
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@ -98,3 +102,26 @@ def build(bld):
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defines = ['XASH_WES'],
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install_path = bld.env.LIBDIR,
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subsystem = bld.env.MSVC_SUBSYSTEM)
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if bld.env.GL4ES:
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gl4es_srcdir = bld.path.find_node('gl4es/src')
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bld.stlib(
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source = gl4es_srcdir.ant_glob(['gl/*.c', 'gl/*/*.c', 'glx/hardext.c']),
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target = 'gl4es',
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features = 'c',
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includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
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defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'EXTERNAL_GETPROCADDRESS=GL4ES_GetProcAddress', 'NO_LOADER', 'STATICLIB'],
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cflags = ['-w', '-fvisibility=hidden', '-std=c99'],
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use = libs,
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subsystem = bld.env.MSVC_SUBSYSTEM)
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bld.shlib(
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source = source,
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target = 'ref_gles2_gl4es',
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features = 'c',
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includes = includes,
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use = libs + ['DL', 'gl4es'],
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defines = ['XASH_GL4ES', 'XASH_GL_STATIC'],
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install_path = bld.env.LIBDIR,
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subsystem = bld.env.MSVC_SUBSYSTEM)
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