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https://github.com/FWGS/xash3d-fwgs
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engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar
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@ -1228,7 +1228,13 @@ void CL_LinkPacketEntities( frame_t *frame )
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#else
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if( ent->lastmove >= cl.time )
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{
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float at = ent->curstate.animtime;
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CL_ResetLatchedVars( ent, true );
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if( cl_fixmodelinterpolationartifacts.value )
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ent->latched.prevanimtime = ent->curstate.animtime = at;
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VectorCopy( ent->curstate.origin, ent->latched.prevorigin );
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VectorCopy( ent->curstate.angles, ent->latched.prevangles );
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@ -78,6 +78,8 @@ CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable event
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static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" );
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CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" );
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CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" );
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static CVAR_DEFINE_AUTO( cl_maxframetime, "0", 0, "set deadline timer for client rendering to catch freezes" );
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CVAR_DEFINE_AUTO( cl_fixmodelinterpolationartifacts, "1", 0, "try to fix up models interpolation on a moving platforms (monsters on trains for example)" );
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//
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// userinfo
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@ -87,7 +89,6 @@ static CVAR_DEFINE_AUTO( model, "", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABL
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static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" );
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static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" );
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CVAR_DEFINE_AUTO( rate, "3500", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
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static CVAR_DEFINE_AUTO( cl_maxframetime, "0", 0, "set deadline timer for client rendering to catch freezes" );
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client_t cl;
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client_static_t cls;
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@ -2919,6 +2920,7 @@ void CL_InitLocal( void )
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Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
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Cvar_RegisterVariable( &ui_renderworld );
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Cvar_RegisterVariable( &cl_maxframetime );
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Cvar_RegisterVariable( &cl_fixmodelinterpolationartifacts );
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// these two added to shut up CS 1.5 about 'unknown' commands
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Cvar_Get( "lightgamma", "1", FCVAR_ARCHIVE, "ambient lighting level (legacy, unused)" );
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@ -700,6 +700,7 @@ extern convar_t rate;
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extern convar_t m_ignore;
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extern convar_t r_showtree;
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extern convar_t ui_renderworld;
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extern convar_t cl_fixmodelinterpolationartifacts;
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//=============================================================================
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