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engine: fix client can use kill command while not connected (#492)
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@ -1894,6 +1894,12 @@ static qboolean SV_Kill_f( sv_client_t *cl )
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if( !SV_IsValidEdict( cl->edict ))
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if( !SV_IsValidEdict( cl->edict ))
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return true;
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return true;
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if( cl->state != cs_spawned )
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{
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SV_ClientPrintf( cl, "Can't suicide - not connected!\n" );
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return true;
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}
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if( cl->edict->v.health <= 0.0f )
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if( cl->edict->v.health <= 0.0f )
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{
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{
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SV_ClientPrintf( cl, "Can't suicide - already dead!\n");
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SV_ClientPrintf( cl, "Can't suicide - already dead!\n");
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