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https://github.com/FWGS/xash3d-fwgs
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ref_gl: move GLES and GL_STATIC defintions to gl_export.h. Add REF_GL_KEEP_MANGLED_FUNCTIONS, to keep use pgl instead of re-defining everything to gl. Used in conjuction with GL_STATIC
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@ -19,6 +19,12 @@ GNU General Public License for more details.
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#define APIENTRY
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#endif
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#if defined XASH_NANOGL || defined XASH_WES || defined XASH_REGAL
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#define XASH_GLES
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#define XASH_GL_STATIC
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#define REF_GL_KEEP_MANGLED_FUNCTIONS
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#endif
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typedef uint GLenum;
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typedef byte GLboolean;
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typedef uint GLbitfield;
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@ -861,8 +867,10 @@ typedef float GLmatrix[16];
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#ifdef XASH_GL_STATIC
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#if defined( XASH_GL_STATIC ) && !defined( REF_GL_KEEP_MANGLED_FUNCTIONS )
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#define GL_FUNCTION( name ) name
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#elif defined( XASH_GL_STATIC ) && defined( REF_GL_KEEP_MANGLED_FUNCTIONS )
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#define GL_FUNCTION( name ) APIENTRY p##name
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#else
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#define GL_FUNCTION( name ) (APIENTRY *p##name)
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#endif
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@ -1308,13 +1316,11 @@ void GL_FUNCTION( glEndQueryARB )(GLenum target);
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void GL_FUNCTION( glGetQueryivARB )(GLenum target, GLenum pname, GLint *params);
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void GL_FUNCTION( glGetQueryObjectivARB )(GLuint id, GLenum pname, GLint *params);
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void GL_FUNCTION( glGetQueryObjectuivARB )(GLuint id, GLenum pname, GLuint *params);
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#ifndef XASH_GL_STATIC // can't use gldebug in static
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typedef void GL_FUNCTION( glDebugProcARB )( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB* message, GLvoid* userParam );
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typedef void ( APIENTRY *GL_DEBUG_PROC_ARB )( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB* message, GLvoid* userParam );
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void GL_FUNCTION( glDebugMessageControlARB )( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled );
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void GL_FUNCTION( glDebugMessageInsertARB )( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* buf );
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void GL_FUNCTION( glDebugMessageCallbackARB )( pglDebugProcARB callback, void* userParam );
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void GL_FUNCTION( glDebugMessageCallbackARB )( GL_DEBUG_PROC_ARB callback, void* userParam );
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GLuint GL_FUNCTION( glGetDebugMessageLogARB )( GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLuint* severities, GLsizei* lengths, char* messageLog );
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#endif
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GLboolean GL_FUNCTION( glIsRenderbuffer )(GLuint renderbuffer);
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void GL_FUNCTION( glBindRenderbuffer )(GLenum target, GLuint renderbuffer);
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void GL_FUNCTION( glDeleteRenderbuffers )(GLsizei n, const GLuint *renderbuffers);
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@ -1342,7 +1348,7 @@ void GL_FUNCTION( glGenVertexArrays )( GLsizei n, const GLuint *arrays );
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GLboolean GL_FUNCTION( glIsVertexArray )( GLuint array );
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void GL_FUNCTION( glSwapInterval ) ( int interval );
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#ifdef XASH_GL_STATIC
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#if defined( XASH_GL_STATIC ) && !defined( REF_GL_KEEP_MANGLED_FUNCTIONS )
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#define pglGetError glGetError
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#define pglGetString glGetString
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#define pglAccum glAccum
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@ -1781,6 +1787,10 @@ void GL_FUNCTION( glSwapInterval ) ( int interval );
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#define pglGetQueryivARB glGetQueryivARB
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#define pglGetQueryObjectivARB glGetQueryObjectivARB
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#define pglGetQueryObjectuivARB glGetQueryObjectuivARB
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#define pglDebugMessageControlARB glDebugMessageControlARB
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#define pglDebugMessageInsertARB glDebugMessageInsertARB
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#define pglDebugMessageCallbackARB glDebugMessageCallbackARB
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#define pglGetDebugMessageLogARB glGetDebugMessageLogARB
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#define pglIsRenderbuffer glIsRenderbuffer
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#define pglBindRenderbuffer glBindRenderbuffer
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#define pglDeleteRenderbuffers glDeleteRenderbuffers
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@ -20,7 +20,6 @@ GNU General Public License for more details.
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#include "cvardef.h"
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#include "const.h"
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#include "com_model.h"
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#include "gl_export.h"
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#include "cl_entity.h"
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#include "render_api.h"
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#include "protocol.h"
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@ -33,11 +32,7 @@ GNU General Public License for more details.
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#include "com_strings.h"
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#include "pm_movevars.h"
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//#include "cvar.h"
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#if defined XASH_NANOGL || defined XASH_WES || defined XASH_REGAL
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#define XASH_GLES
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#define XASH_GL_STATIC
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#endif
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#include "gl_export.h"
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#ifndef offsetof
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#define offsetof(s,m) (size_t)&(((s *)0)->m)
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