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engine: use appropriate path array length

This commit is contained in:
Alibek Omarov 2019-11-24 02:10:52 +03:00
parent 5266f17d56
commit 23fe1c0985

View File

@ -441,8 +441,8 @@ typedef struct host_parm_s
qboolean movevars_changed;
qboolean renderinfo_changed;
char rootdir[256]; // member root directory
char rodir[256]; // readonly root
char rootdir[MAX_OSPATH]; // member root directory
char rodir[MAX_OSPATH]; // readonly root
char gamefolder[MAX_QPATH]; // it's a default gamefolder
byte *imagepool; // imagelib mempool
byte *soundpool; // soundlib mempool