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engine: soundlib: simplify string operation
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@ -66,7 +66,7 @@ wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
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Sound_Reset(); // clear old sounddata
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Q_strncpy( loadname, filename, sizeof( loadname ));
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if( Q_stricmp( ext, "" ))
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if( COM_CheckStringEmpty( ext ))
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{
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// we needs to compare file extension with list of supported formats
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// and be sure what is real extension, not a filename with dot
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@ -155,7 +155,7 @@ stream_t *FS_OpenStream( const char *filename )
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Sound_Reset(); // clear old streaminfo
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Q_strncpy( loadname, filename, sizeof( loadname ));
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if( Q_stricmp( ext, "" ))
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if( COM_CheckStringEmpty( ext ))
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{
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// we needs to compare file extension with list of supported formats
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// and be sure what is real extension, not a filename with dot
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