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engine: client: fix NetAPI request sending
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@ -3424,7 +3424,7 @@ static void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags,
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return;
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}
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if( remote_address->type != NA_IPX && remote_address->type != NA_BROADCAST_IPX )
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if( remote_address->type == NA_IPX || remote_address->type == NA_BROADCAST_IPX )
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return; // IPX no longer support
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if( request == NETAPI_REQUEST_SERVERLIST )
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