sdl: vid: fix disabling vsync when loading a level

This commit is contained in:
Alibek Omarov 2019-05-02 18:07:27 +03:00
parent 3fef353291
commit 29a48cb34c
1 changed files with 1 additions and 1 deletions

View File

@ -390,7 +390,7 @@ void GL_UpdateSwapInterval( void )
// disable VSync while level is loading
if( cls.state < ca_active )
{
SDL_GL_SetSwapInterval( gl_vsync->value );
SDL_GL_SetSwapInterval( 0 );
SetBits( gl_vsync->flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))