engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands

This commit is contained in:
Alibek Omarov 2021-11-03 23:23:15 +06:00 committed by a1batross
parent 8599119c8d
commit 3203d9a043
2 changed files with 7 additions and 4 deletions

View File

@ -2226,11 +2226,11 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
case svc_stufftext:
s = MSG_ReadString( msg );
#ifdef HACKS_RELATED_HLMODS
// dsiable Cry Of Fear antisave protection
// disable Cry Of Fear antisave protection
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
break; // too early
#endif
Cbuf_AddText( s );
Cbuf_AddFilteredText( s );
break;
case svc_setangle:
CL_ParseSetAngle( msg );
@ -2994,13 +2994,13 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
case svc_stufftext:
s = MSG_ReadString( msg );
#ifdef HACKS_RELATED_HLMODS
// dsiable Cry Of Fear antisave protection
// disable Cry Of Fear antisave protection
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
break; // too early
#endif
Con_Reportf( "Stufftext: %s", s );
Cbuf_AddText( s );
Cbuf_AddFilteredText( s );
break;
case svc_setangle:
CL_ParseSetAngle( msg );

View File

@ -825,6 +825,9 @@ CL_QuakeStuffText
void CL_QuakeStuffText( const char *text )
{
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
// a1ba: didn't filtered, anyway quake protocol
// only supported for demos, not network games
Cbuf_AddText( text );
}