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https://github.com/FWGS/xash3d-fwgs
synced 2025-01-14 04:25:35 +01:00
engine: client: move console cvars to static allocation
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@ -1904,7 +1904,7 @@ drawing string like a console string
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*/
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int GAME_EXPORT pfnDrawConsoleString( int x, int y, char *string )
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{
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cl_font_t *font = Con_GetFont( con_fontsize->value );
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cl_font_t *font = Con_GetFont( con_fontsize.value );
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rgba_t color;
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Vector4Copy( clgame.ds.textColor, color );
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Vector4Set( clgame.ds.textColor, 255, 255, 255, 255 );
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@ -1937,7 +1937,7 @@ compute string length in screen pixels
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*/
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void GAME_EXPORT pfnDrawConsoleStringLen( const char *pText, int *length, int *height )
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{
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cl_font_t *font = Con_GetFont( con_fontsize->value );
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cl_font_t *font = Con_GetFont( con_fontsize.value );
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if( height ) *height = font->charHeight;
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CL_DrawStringLen( font, pText, length, NULL, FONT_DRAW_UTF8 | FONT_DRAW_HUD );
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@ -1031,7 +1031,7 @@ void CL_RunLightStyles( void );
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//
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// console.c
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//
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extern convar_t *con_fontsize;
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extern convar_t con_fontsize;
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int Con_Visible( void );
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qboolean Con_FixedFont( void );
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void Con_VidInit( void );
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@ -22,13 +22,14 @@ GNU General Public License for more details.
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#include "wadfile.h"
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#include "input.h"
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convar_t *con_notifytime;
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convar_t *scr_conspeed;
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convar_t *con_fontsize;
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convar_t *con_charset;
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convar_t *con_fontscale;
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convar_t *con_fontnum;
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convar_t *con_color;
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static CVAR_DEFINE_AUTO( scr_conspeed, "600", FCVAR_ARCHIVE, "console moving speed" );
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static CVAR_DEFINE_AUTO( con_notifytime, "3", FCVAR_ARCHIVE, "notify time to live" );
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CVAR_DEFINE_AUTO( con_fontsize, "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
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static CVAR_DEFINE_AUTO( con_charset, "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
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static CVAR_DEFINE_AUTO( con_fontscale, "1.0", FCVAR_ARCHIVE, "scale font texture" );
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static CVAR_DEFINE_AUTO( con_fontnum, "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
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static CVAR_DEFINE_AUTO( con_color, "240 180 24", FCVAR_ARCHIVE, "set a custom console color" );
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static int g_codepage = 0;
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static qboolean g_utf8 = false;
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@ -162,14 +163,13 @@ Con_SetColor
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*/
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static void Con_SetColor( void )
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{
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vec3_t color;
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int r, g, b;
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int num;
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if( !FBitSet( con_color->flags, FCVAR_CHANGED ))
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if( !FBitSet( con_color.flags, FCVAR_CHANGED ))
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return;
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num = sscanf( con_color->string, "%i %i %i", &r, &g, &b );
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num = sscanf( con_color.string, "%i %i %i", &r, &g, &b );
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switch( num )
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{
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@ -180,11 +180,11 @@ static void Con_SetColor( void )
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Con_DefaultColor( r, g, b );
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break;
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default:
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Cvar_DirectSet( con_color, con_color->def_string );
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Cvar_DirectSet( &con_color, con_color.def_string );
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break;
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}
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ClearBits( con_color->flags, FCVAR_CHANGED );
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ClearBits( con_color.flags, FCVAR_CHANGED );
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}
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/*
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@ -538,7 +538,7 @@ INTERNAL RESOURCE
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static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
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{
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qboolean success = false;
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float scale = con_fontscale->value;
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float scale = con_fontscale.value;
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if( font->valid )
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return; // already loaded
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@ -593,8 +593,8 @@ static void Con_LoadConchars( void )
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Con_LoadConsoleFont( i, con.chars + i );
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// select properly fontsize
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if( con_fontnum->value >= 0 && con_fontnum->value <= CON_NUMFONTS - 1 )
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fontSize = con_fontnum->value;
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if( con_fontnum.value >= 0 && con_fontnum.value <= CON_NUMFONTS - 1 )
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fontSize = con_fontnum.value;
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else if( refState.width <= 640 )
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fontSize = 0;
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else if( refState.width >= 1280 )
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@ -830,19 +830,17 @@ Con_Init
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*/
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void Con_Init( void )
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{
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int i;
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if( host.type == HOST_DEDICATED )
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return; // dedicated server already have console
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// must be init before startup video subsystem
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scr_conspeed = Cvar_Get( "scr_conspeed", "600", FCVAR_ARCHIVE, "console moving speed" );
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con_notifytime = Cvar_Get( "con_notifytime", "3", FCVAR_ARCHIVE, "notify time to live" );
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con_fontsize = Cvar_Get( "con_fontsize", "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
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con_charset = Cvar_Get( "con_charset", "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
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con_fontscale = Cvar_Get( "con_fontscale", "1.0", FCVAR_ARCHIVE, "scale font texture" );
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con_fontnum = Cvar_Get( "con_fontnum", "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
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con_color = Cvar_Get( "con_color", "240 180 24", FCVAR_ARCHIVE, "set a custom console color" );
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Cvar_RegisterVariable( &scr_conspeed );
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Cvar_RegisterVariable( &con_notifytime );
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Cvar_RegisterVariable( &con_fontsize );
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Cvar_RegisterVariable( &con_charset );
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Cvar_RegisterVariable( &con_fontscale );
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Cvar_RegisterVariable( &con_fontnum );
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Cvar_RegisterVariable( &con_color );
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// init the console buffer
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con.bufsize = CON_TEXTSIZE;
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@ -1799,7 +1797,7 @@ void Con_DrawNotify( void )
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{
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con_lineinfo_t *l = &CON_LINES( i );
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if( l->addtime < ( time - con_notifytime->value ))
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if( l->addtime < ( time - con_notifytime.value ))
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continue;
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Con_DrawString( x, y, l->start, g_color_table[7] );
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@ -2095,7 +2093,7 @@ void Con_RunConsole( void )
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}
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else con.showlines = 0; // none visible
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lines_per_frame = fabs( scr_conspeed->value ) * host.realframetime;
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lines_per_frame = fabs( scr_conspeed.value ) * host.realframetime;
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if( con.showlines < con.vislines )
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{
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@ -2110,34 +2108,34 @@ void Con_RunConsole( void )
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con.vislines = con.showlines;
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}
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if( FBitSet( con_charset->flags, FCVAR_CHANGED ) ||
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FBitSet( con_fontscale->flags, FCVAR_CHANGED ) ||
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FBitSet( con_fontnum->flags, FCVAR_CHANGED ) ||
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if( FBitSet( con_charset.flags, FCVAR_CHANGED ) ||
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FBitSet( con_fontscale.flags, FCVAR_CHANGED ) ||
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FBitSet( con_fontnum.flags, FCVAR_CHANGED ) ||
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FBitSet( cl_charset.flags, FCVAR_CHANGED ))
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{
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// update codepage parameters
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if( !Q_stricmp( con_charset->string, "cp1251" ))
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if( !Q_stricmp( con_charset.string, "cp1251" ))
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{
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g_codepage = 1251;
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}
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else if( !Q_stricmp( con_charset->string, "cp1252" ))
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else if( !Q_stricmp( con_charset.string, "cp1252" ))
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{
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g_codepage = 1252;
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}
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else
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{
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Con_Printf( S_WARN "Unknown charset %s, defaulting to cp1252", con_charset->string );
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Con_Printf( S_WARN "Unknown charset %s, defaulting to cp1252", con_charset.string );
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Cvar_DirectSet( con_charset, "cp1252" );
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Cvar_DirectSet( &con_charset, "cp1252" );
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g_codepage = 1252;
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}
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g_utf8 = !Q_stricmp( cl_charset.string, "utf-8" );
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Con_InvalidateFonts();
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Con_LoadConchars();
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ClearBits( con_charset->flags, FCVAR_CHANGED );
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ClearBits( con_fontnum->flags, FCVAR_CHANGED );
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ClearBits( con_fontscale->flags, FCVAR_CHANGED );
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ClearBits( con_charset.flags, FCVAR_CHANGED );
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ClearBits( con_fontnum.flags, FCVAR_CHANGED );
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ClearBits( con_fontscale.flags, FCVAR_CHANGED );
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ClearBits( cl_charset.flags, FCVAR_CHANGED );
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}
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}
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