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wscript: fix LTO check scope

This commit is contained in:
Alibek Omarov 2019-10-06 06:58:45 +03:00
parent ddf070b63d
commit 39ff3b199a

15
wscript
View File

@ -225,14 +225,13 @@ def configure(conf):
conf.env.append_unique('CFLAGS', cflags + conf.filter_cflags(compiler_optional_flags + c_compiler_optional_flags, cflags, False))
conf.env.append_unique('CXXFLAGS', cflags + conf.filter_cflags(compiler_optional_flags, cflags, True))
if conf.options.LTO:
if conf.env.COMPILER_CC == 'gcc' or conf.env.COMPILER_CC == 'clang':
conf.env.append_unique('CFLAGS', '-flto')
conf.env.append_unique('LINKFLAGS', '-flto')
elif conf.env.COMPILER_CC == 'msvc':
conf.env.append_unique('CFLAGS', '/GL')
conf.env.append_unique('LINKFLAGS', '/LTCG')
if conf.options.LTO:
if conf.env.COMPILER_CC == 'gcc' or conf.env.COMPILER_CC == 'clang':
conf.env.append_unique('CFLAGS', '-flto')
conf.env.append_unique('LINKFLAGS', '-flto')
elif conf.env.COMPILER_CC == 'msvc':
conf.env.append_unique('CFLAGS', '/GL')
conf.env.append_unique('LINKFLAGS', '/LTCG')
conf.env.DEDICATED = conf.options.DEDICATED
# we don't need game launcher on dedicated