engine: remove useless defines

This commit is contained in:
AimlessWanderer 2020-01-12 01:39:30 +02:00 committed by Alibek Omarov
parent 022792709d
commit 40c73719c0
1 changed files with 1 additions and 9 deletions

View File

@ -342,18 +342,13 @@ SCR_BeginLoadingPlaque
*/
void SCR_BeginLoadingPlaque( qboolean is_background )
{
#if !XASH_DEDICATED
float oldclear;
#endif
S_StopAllSounds( true );
cl.audio_prepped = false; // don't play ambients
cl.video_prepped = false;
#if !XASH_DEDICATED
if( !Host_IsDedicated() )
oldclear = gl_clear->value;
#endif
if( CL_IsInMenu( ) && !cls.changedemo && !is_background )
{
@ -368,10 +363,8 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
if( cls.key_dest == key_console )
return;
#if !XASH_DEDICATED
if( !Host_IsDedicated() )
gl_clear->value = 0.0f;
#endif
if( is_background ) IN_MouseSavePos( );
cls.draw_changelevel = !is_background;
@ -380,10 +373,9 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
cls.disable_servercount = cl.servercount;
cl.background = is_background; // set right state before svc_serverdata is came
#if !XASH_DEDICATED
if( !Host_IsDedicated() )
gl_clear->value = oldclear;
#endif
// SNDDMA_LockSound();
}