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Documentation: supported-mod-list: fix dead links
Restored some mods at Google Drive
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@ -176,7 +176,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
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143. [Operation: Nova](http://www.moddb.com/mods/half-life-operation-nova) (there is an inner bug with an M60 machinegun on a map with Osprey: it can be activated and used if you are staying in front of it, not behind it)
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143. [Operation: Nova](http://www.moddb.com/mods/half-life-operation-nova) (there is an inner bug with an M60 machinegun on a map with Osprey: it can be activated and used if you are staying in front of it, not behind it)
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144. [Optimum Fear](https://www.fileplanet.com/7472/0/fileinfo/Optimum-Fear)
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144. [Optimum Fear](https://www.fileplanet.com/7472/0/fileinfo/Optimum-Fear)
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145. [Outrun](http://www.moddb.com/mods/outrun)
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145. [Outrun](http://www.moddb.com/mods/outrun)
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146. [Outwards (Day One)](http://www.visgi.info/maps/) (link dead!)
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146. [Outwards (Day One)](https://drive.google.com/file/d/1mjQ8wUazYbwTq9Ocg0Vs0raq4avbTRne/view?usp=sharing)
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147. [Overhaul Pack](http://www.moddb.com/mods/half-life-overhaul-pack) (Just HD pack for Half-Life)
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147. [Overhaul Pack](http://www.moddb.com/mods/half-life-overhaul-pack) (Just HD pack for Half-Life)
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148. [P.I.Z.D.E.C.](https://www.runthinkshootlive.com/posts/pizdec/)
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148. [P.I.Z.D.E.C.](https://www.runthinkshootlive.com/posts/pizdec/)
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149. [pagoda](http://www.moddb.com/mods/pagoda1)
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149. [pagoda](http://www.moddb.com/mods/pagoda1)
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@ -282,7 +282,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
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6. [Catacombs: Part 1](https://www.runthinkshootlive.com/posts/catacombs/)
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6. [Catacombs: Part 1](https://www.runthinkshootlive.com/posts/catacombs/)
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7. [Cro-man's Office Mappack](http://twhl.info/vault.php?map=5547)
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7. [Cro-man's Office Mappack](http://twhl.info/vault.php?map=5547)
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8. [Half-Life Episode Two Demo Alpha v1.0](http://hl.loess.ru/?mod=451)
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8. [Half-Life Episode Two Demo Alpha v1.0](http://hl.loess.ru/?mod=451)
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9. [Hazardous-Course (first version of Hazardous-Course 2)](http://www.richmans-maps.ch.vu/) (link dead!)
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9. [Hazardous-Course (first version of Hazardous-Course 2)](https://drive.google.com/file/d/16djJZSpNWKyScSxSyMqX-u_S-2i400rl/view?usp=sharing)
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10. [High Tech v0.2](http://hl.loess.ru/?mod=499)
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10. [High Tech v0.2](http://hl.loess.ru/?mod=499)
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11. [HL Shadows, Part 1](https://www.fileplanet.com/7466/0/fileinfo/'HL-Shadows',-Part-1)
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11. [HL Shadows, Part 1](https://www.fileplanet.com/7466/0/fileinfo/'HL-Shadows',-Part-1)
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12. [HLNewEnd](http://twhl.info/vault.php?map=2275)
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12. [HLNewEnd](http://twhl.info/vault.php?map=2275)
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@ -305,11 +305,11 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
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29. [Shortcut v1.0 Beta](https://www.runthinkshootlive.com/posts/shortcut/)
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29. [Shortcut v1.0 Beta](https://www.runthinkshootlive.com/posts/shortcut/)
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30. [Stoka](https://www.ceskemody.cz/mapy.php?lng=1&clanek=222&razeni_hra=1&pn=stoka)
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30. [Stoka](https://www.ceskemody.cz/mapy.php?lng=1&clanek=222&razeni_hra=1&pn=stoka)
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31. [Striker's Compo 26](http://twhl.info/vault.php?map=5190) (buggy)
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31. [Striker's Compo 26](http://twhl.info/vault.php?map=5190) (buggy)
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32. [Technology Test 2](http://www.richmans-maps.ch.vu/) (link dead!)
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32. [Technology Test 2](https://drive.google.com/file/d/1LfldzsMIN5j07bgtNkfY5v0Xl0S9de_G/view?usp=sharing)
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33. [The Gate Playable Demo](https://www.fileplanet.com/116347/110000/fileinfo/The-Gate-Playable-Demo)
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33. [The Gate Playable Demo](https://www.fileplanet.com/116347/110000/fileinfo/The-Gate-Playable-Demo)
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34. [They are Back](https://www.runthinkshootlive.com/posts/they-are-back/)
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34. [They are Back](https://www.runthinkshootlive.com/posts/they-are-back/)
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35. [Tiefseelabor( Deep Sea Laboratory )](https://www.runthinkshootlive.com/posts/deep-sea-laboratory/)
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35. [Tiefseelabor( Deep Sea Laboratory )](https://www.runthinkshootlive.com/posts/deep-sea-laboratory/)
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36. [Time-Shift](http://www.richmans-maps.ch.vu/) (link dead!)
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36. [Time-Shift](https://drive.google.com/file/d/1pK1s-2SIlSMQHVRPMLdC_94wTa__8_DX/view?usp=sharing)
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37. [Train Single Beta](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (Remove **gfx.wad** from **TrainSingle** folder)
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37. [Train Single Beta](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (Remove **gfx.wad** from **TrainSingle** folder)
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38. [WAR: The Killer Beta 0.1](http://www.moddb.com/mods/war)
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38. [WAR: The Killer Beta 0.1](http://www.moddb.com/mods/war)
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39. [White Force Beta( Residual Point prototype )](http://www.moddb.com/mods/hl-residual-point/downloads/white-force-beta-2002)
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39. [White Force Beta( Residual Point prototype )](http://www.moddb.com/mods/hl-residual-point/downloads/white-force-beta-2002)
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@ -440,7 +440,7 @@ Mods:
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51. [Data-base](https://www.runthinkshootlive.com/posts/database/)
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51. [Data-base](https://www.runthinkshootlive.com/posts/database/)
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52. [de_dust2_azabetfeN](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (remove **cl_dlls** & **dlls** folders from inside of mod's directory before you start the game)
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52. [de_dust2_azabetfeN](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (remove **cl_dlls** & **dlls** folders from inside of mod's directory before you start the game)
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53. [De-railed](http://twhl.info/competitions.php?results=7)
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53. [De-railed](http://twhl.info/competitions.php?results=7)
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54. [Dead Shift Beta](http://www.moddb.com/mods/dead-shift) - [Demo 1](https://www.gamewatcher.com/mods/half-life-mod/dead-shift-1-0-beta) & [Demo 2](https://www.gamefront.com/files/13532512) (3rd link dead!)
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54. [Dead Shift Beta](http://www.moddb.com/mods/dead-shift) - [Demo 1](https://www.gamewatcher.com/mods/half-life-mod/dead-shift-1-0-beta) & [Demo 2](https://drive.google.com/file/d/1uHvr8xONogTTNOy-8X6G4ehFV6Eawvbq/view?usp=sharing)
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55. [Deep](http://twhl.info/vault.php?map=1669)
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55. [Deep](http://twhl.info/vault.php?map=1669)
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56. [Desert Attack](http://fyzzer.narod.ru/index.html)
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56. [Desert Attack](http://fyzzer.narod.ru/index.html)
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57. [Desert Combat Demo](https://www.fileplanet.com/190487/190000/fileinfo/Half-Life---Desert-Combat-Mod) (despite a big file size there's only one small unfinished map)
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57. [Desert Combat Demo](https://www.fileplanet.com/190487/190000/fileinfo/Half-Life---Desert-Combat-Mod) (despite a big file size there's only one small unfinished map)
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@ -498,8 +498,8 @@ Mods:
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109. [Hospital](https://gamebanana.com/maps/167446) (you need to edit **liblist.gam** file in the mod's folder - delete *gamedll & type* strings from it before you start to play)
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109. [Hospital](https://gamebanana.com/maps/167446) (you need to edit **liblist.gam** file in the mod's folder - delete *gamedll & type* strings from it before you start to play)
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110. [Hostage](https://www.runthinkshootlive.com/posts/hostage-2/)
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110. [Hostage](https://www.runthinkshootlive.com/posts/hostage-2/)
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111. [House](http://www.artpeter.net/Data/HalfLife/Hl.php)
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111. [House](http://www.artpeter.net/Data/HalfLife/Hl.php)
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112. [Impulse 101 Fun - The Train](http://web.archive.org/web/20070305075816/http://www.twhl.co.za/mapvault/2817.zip) (map from *TWHL* by *Archie* aka *The Hunter*)
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112. [Impulse 101 Fun - The Train](https://drive.google.com/file/d/1jAuMCCmREH0mfAEAscqaG8FQGa2uNknb/view?usp=sharing) (map from *TWHL* by *Archie* aka *The Hunter*)
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113. [In America](http://www.lambda-force.org/load/half_life/karty/half_life_in_america/18-1-0-476) (link dead!)
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113. [In America](https://drive.google.com/file/d/1gOC8zfnUvBxRy8Rr8juNiUNbLYjoZpnn/view?usp=sharing)
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114. [In the Kitchen](http://twhl.info/vault.php?map=4314)
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114. [In the Kitchen](http://twhl.info/vault.php?map=4314)
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115. [Infiltration](https://www.fileplanet.com/7467/0/fileinfo/Infiltration)
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115. [Infiltration](https://www.fileplanet.com/7467/0/fileinfo/Infiltration)
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116. [Interactivity & Lots of Entities](http://twhl.info/vault.php?map=5744) (link dead!)
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116. [Interactivity & Lots of Entities](http://twhl.info/vault.php?map=5744) (link dead!)
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@ -710,7 +710,7 @@ For Linux and OS X you must download crossbuild from [here](http://www.moddb.com
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18. [Santa's Revenge](http://twhl.info/vault.php?map=4332) (set **fps_max** to **60** to avoid an inner problem of the last map with final scripted sequence, otherwise the mod can not be finished properly)
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18. [Santa's Revenge](http://twhl.info/vault.php?map=4332) (set **fps_max** to **60** to avoid an inner problem of the last map with final scripted sequence, otherwise the mod can not be finished properly)
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19. [Sector 6](https://www.moddb.com/mods/sector-6/)
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19. [Sector 6](https://www.moddb.com/mods/sector-6/)
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20. [Space Prisoner v1.1](http://www.moddb.com/games/half-life/addons/space-prisoner-v11) (after installing of the mod open **liblist.gam** or **gameinfo.txt** file in the mod's folder and correct the line **gamedll "..\prison\dlls\spirit.dll"** for **gamedll "dlls\spirit.dll"**, otherwise you'll not be able to start a game; there is also a scripting error on a third map of the mod, so you'll be forced to use **noclip** to pass around bugged place)
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20. [Space Prisoner v1.1](http://www.moddb.com/games/half-life/addons/space-prisoner-v11) (after installing of the mod open **liblist.gam** or **gameinfo.txt** file in the mod's folder and correct the line **gamedll "..\prison\dlls\spirit.dll"** for **gamedll "dlls\spirit.dll"**, otherwise you'll not be able to start a game; there is also a scripting error on a third map of the mod, so you'll be forced to use **noclip** to pass around bugged place)
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21. [Terrorist Attack 2](http://terroristattack.wz.cz/mody.html) (link dead!)
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21. [Terrorist Attack 2](https://www.moddb.com/games/half-life/addons/terrorist-attack-2)
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22. [Timeline III: The Heart of Darkness](http://www.moddb.com/mods/timeline-series)
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22. [Timeline III: The Heart of Darkness](http://www.moddb.com/mods/timeline-series)
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23. [Underground 2 Demo](https://www.moddb.com/games/half-life/addons/underground-2-demo)
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23. [Underground 2 Demo](https://www.moddb.com/games/half-life/addons/underground-2-demo)
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