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ref: gl: remove hidden parm -gl-allow-vbo-dontuse needed to activate VBO renderer

This commit is contained in:
Alibek Omarov 2023-12-06 05:42:54 +03:00
parent 4b0bb95741
commit 581b8635b3

View File

@ -1870,7 +1870,7 @@ void R_GenerateVBO( void )
R_ClearVBO();
// we do not want to write vbo code that does not use multitexture
if( !GL_Support( GL_ARB_VERTEX_BUFFER_OBJECT_EXT ) || !GL_Support( GL_ARB_MULTITEXTURE ) || glConfig.max_texture_units < 2 || !gEngfuncs.Sys_CheckParm("-gl-allow-vbo-dontuse") )
if( !GL_Support( GL_ARB_VERTEX_BUFFER_OBJECT_EXT ) || !GL_Support( GL_ARB_MULTITEXTURE ) || glConfig.max_texture_units < 2 )
{
gEngfuncs.Cvar_FullSet( "gl_vbo", "0", FCVAR_READ_ONLY );
return;