engine: client: remove unused Key_IsBind

This commit is contained in:
Alibek Omarov 2023-04-03 04:32:17 +03:00
parent eef1e1868a
commit 5d387101b9
2 changed files with 0 additions and 13 deletions

View File

@ -1155,7 +1155,6 @@ void CL_PlayVideo_f( void );
// keys.c
//
int Key_IsDown( int keynum );
const char *Key_IsBind( int keynum );
void Key_Event( int key, int down );
void Key_Init( void );
void Key_WriteBindings( file_t *f );

View File

@ -159,18 +159,6 @@ int GAME_EXPORT Key_IsDown( int keynum )
return keys[keynum].down;
}
/*
===================
Key_GetBind
===================
*/
const char *Key_IsBind( int keynum )
{
if( keynum == -1 || !keys[keynum].binding )
return NULL;
return keys[keynum].binding;
}
/*
===================
Key_StringToKeynum