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platform/sdl: fix safegl
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@ -812,8 +812,13 @@ qboolean VID_CreateWindow( int width, int height, window_mode_t window_mode )
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{
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if( !glw_state.initialized )
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{
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if( !GL_CreateContext( ))
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return false;
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while( !GL_CreateContext( ))
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{
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glw_state.safe++;
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if(glw_state.safe > SAFE_DONTCARE)
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return false;
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GL_SetupAttributes(); // re-choose attributes
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}
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VID_StartupGamma();
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}
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