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engine: client: always add [Xash3D] to the nickname on GoldSrc servers
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f90c658567
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@ -1106,6 +1106,9 @@ static void CL_SendConnectPacket( void )
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{
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byte send_buf[MAX_PRINT_MSG];
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byte steam_cert[512];
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string new_name;
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const char *name;
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size_t steam_cert_len;
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sizebuf_t send;
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protinfo[0] = 0;
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@ -1118,6 +1121,13 @@ static void CL_SendConnectPacket( void )
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Info_SetValueForKey( protinfo, "raw", "steam", sizeof( protinfo ));
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CL_GetCDKey( protinfo, sizeof( protinfo ));
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name = Info_ValueForKey( cls.userinfo, "name" );
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if( Q_strnicmp( name, "[Xash3D]", 8 ))
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{
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Q_snprintf( new_name, sizeof( new_name ), "[Xash3D]%s", name );
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Info_SetValueForKey( cls.userinfo, "name", new_name, sizeof( cls.userinfo ));
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}
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MSG_Init( &send, "GoldSrcConnect", send_buf, sizeof( send_buf ));
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MSG_WriteLong( &send, NET_HEADER_OUTOFBANDPACKET );
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MSG_WriteStringf( &send, "connect %i %i \"%s\" \"%s\"\n",
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@ -2863,9 +2873,17 @@ tell server about changed userinfo
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*/
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void CL_UpdateInfo( const char *key, const char *value )
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{
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if( !cls.legacymode )
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if( cls.legacymode != PROTO_LEGACY )
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{
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CL_ServerCommand( true, "setinfo \"%s\" \"%s\"\n", key, value );
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if( cls.legacymode == PROTO_GOLDSRC && !Q_stricmp( key, "name" ) && Q_strnicmp( value, "[Xash3D]", 8 ))
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{
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// always prepend [Xash3D] on GoldSrc protocol :)
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CL_ServerCommand( true, "setinfo \"%s\" \"[Xash3D]%s\"\n", key, value );
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}
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else
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{
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CL_ServerCommand( true, "setinfo \"%s\" \"%s\"\n", key, value );
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}
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}
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else
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{
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