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https://github.com/FWGS/xash3d-fwgs
synced 2024-11-28 13:02:13 +01:00
engine: client: only load paused icon when requested
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parent
b316af13d6
commit
689e29bc42
@ -952,7 +952,11 @@ void CL_DrawHUD( int state )
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CL_DrawCenterPrint ();
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clgame.dllFuncs.pfnRedraw( cl.time, cl.intermission );
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if( showpause.value )
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CL_DrawLoadingOrPaused( cls.pauseIcon );
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{
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if( !cls.pauseIcon )
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cls.pauseIcon = SCR_LoadPauseIcon();
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CL_DrawLoadingOrPaused( Q_max( 0, cls.pauseIcon ));
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}
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break;
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case CL_LOADING:
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CL_DrawLoadingOrPaused( cls.loadingBar );
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@ -793,6 +793,18 @@ static void SCR_InstallParticlePalette( void )
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}
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}
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int SCR_LoadPauseIcon( void )
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{
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int texnum = 0;
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if( FS_FileExists( "gfx/paused.lmp", false ))
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texnum = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
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else if( FS_FileExists( "gfx/pause.lmp", false ))
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texnum = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
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return texnum ? texnum : -1;
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}
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/*
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================
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SCR_RegisterTextures
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@ -803,12 +815,6 @@ INTERNAL RESOURCE
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void SCR_RegisterTextures( void )
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{
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// register gfx.wad images
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if( FS_FileExists( "gfx/paused.lmp", false ))
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cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
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else if( FS_FileExists( "gfx/pause.lmp", false ))
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cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
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if( FS_FileExists( "gfx/lambda.lmp", false ))
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{
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if( cl_allow_levelshots.value )
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@ -953,6 +953,7 @@ void SCR_VidInit( void );
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void SCR_TileClear( void );
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void SCR_DirtyScreen( void );
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void SCR_EndLoadingPlaque( void );
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int SCR_LoadPauseIcon( void );
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void SCR_RegisterTextures( void );
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void SCR_LoadCreditsFont( void );
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void SCR_MakeScreenShot( void );
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