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engine: common: soundlib: added Sound_SupportedFileFormat function
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@ -566,6 +566,7 @@ int FS_GetStreamPos( stream_t *stream );
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void FS_FreeStream( stream_t *stream );
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qboolean Sound_Process( wavdata_t **wav, int rate, int width, uint flags );
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uint Sound_GetApproxWavePlayLen( const char *filepath );
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qboolean Sound_SupportedFileFormat( const char *fileext );
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//
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// host.c
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@ -290,3 +290,17 @@ qboolean Sound_Process( wavdata_t **wav, int rate, int width, uint flags )
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return false;
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}
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qboolean Sound_SupportedFileFormat( const char *fileext )
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{
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const loadwavfmt_t *format;
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if( COM_CheckStringEmpty( fileext ))
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{
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for( format = sound.loadformats; format && format->formatstring; format++ )
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{
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if( !Q_stricmp( format->ext, fileext ))
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return true;
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}
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}
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return false;
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}
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