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https://github.com/FWGS/xash3d-fwgs
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engine: add new pretty --help output
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parent
75759530e3
commit
710b234493
@ -66,102 +66,102 @@ convar_t *build, *ver;
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void Sys_PrintUsage( void )
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{
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string version_str;
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const char *usage_str;
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#define O(x,y) " "x" "y"\n"
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Q_snprintf( version_str, sizeof( version_str ),
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XASH_ENGINE_NAME " %i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
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usage_str = ""
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#if XASH_MESSAGEBOX == MSGBOX_STDERR
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"\n" // dirty hack to not have Xash Error: Usage: on same line
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#endif // XASH_MESSAGEBOX == MSGBOX_STDERR
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S_USAGE "\n"
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#if !XASH_MOBILE_PLATFORM
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#if XASH_WIN32
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O("<xash>.exe [options] [+command1] [+command2 arg]","")
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#else // XASH_WIN32
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O("<xash> [options] [+command1] [+command2 arg]","")
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#endif // !XASH_WIN32
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#endif // !XASH_MOBILE_PLATFORM
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"Options:\n"
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O("-dev [level] ","set log verbosity 0-2")
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O("-log ","write log to \"engine.log\"")
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O("-nowriteconfig ","disable config save")
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#if XASH_WIN32
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#define XASH_EXE "(xash).exe"
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#else
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#define XASH_EXE "(xash)"
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#endif
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#if !XASH_WIN32
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O("-casesensitive ","disable case-insensitive FS emulation")
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#endif // !XASH_WIN32
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#define O( x, y ) " "x" "y"\n"
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#if !XASH_MOBILE_PLATFORM
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O("-daemonize ","run engine in background, dedicated only")
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#endif // !XASH_MOBILE_PLATFORM
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usage_str = S_USAGE XASH_EXE " [options] [+command] [+command2 arg] ...\n"
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"\nCommon options:\n"
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O("-dev [level] ", "set log verbosity 0-2")
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O("-log ", "write log to \"engine.log\"")
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O("-nowriteconfig ", "disable config save")
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O("-noch ", "disable crashhandler")
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#if XASH_WIN32 // !!!!
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O("-minidumps ", "enable writing minidumps when game is crashed")
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#endif
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O("-rodir <path> ", "set read-only base directory")
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O("-bugcomp ", "enable precise bug compatibility. Will break games that don't require it")
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O(" ", "Refer to engine documentation for more info")
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O("-disablehelp ", "disable this message")
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#if !XASH_DEDICATED
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O("-toconsole ","run engine witn console open")
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O("-width <n> ","set window width")
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O("-height <n> ","set window height")
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O("-oldfont ","enable unused Quake font in Half-Life")
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O("-dedicated ", "run engine in dedicated mode")
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#endif
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"\nNetworking options:\n"
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O("-noip ", "disable IPv4")
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O("-ip <ip> ", "set IPv4 address")
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O("-port <port> ", "set IPv4 port")
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O("-noip6 ", "disable IPv6")
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O("-ip6 <ip> ", "set IPv6 address")
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O("-port6 <port> ", "set IPv6 port")
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O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands to prevent speed hacks")
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"\nGame options:\n"
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O("-dll <path> ", "override server DLL path")
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#if !XASH_DEDICATED
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O("-clientlib <path>", "override client DLL path")
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O("-console ", "run engine with console enabled")
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O("-toconsole ", "run engine witn console open")
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O("-oldfont ", "enable unused Quake font in Half-Life")
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O("-width <n> ", "set window width")
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O("-height <n> ", "set window height")
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O("-fullscreen ", "run engine in fullscreen mode")
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O("-windowed ", "run engine in windowed mode")
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O("-ref <name> ", "use selected renderer dll")
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O("-gldebug ", "enable OpenGL debug log")
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#if XASH_WIN32
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O("-noavi ", "disable AVI support")
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O("-nointro ", "disable intro video")
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#endif
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O("-noenginejoy ", "disable engine builtin joystick support")
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O("-noenginemouse ", "disable engine builtin mouse support")
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O("-nosound ", "disable sound output")
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#endif
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"\nPlatform-specific options:\n"
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#if !XASH_MOBILE_PLATFORM
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O("-fullscreen ","run engine in fullscreen mode")
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O("-windowed ","run engine in windowed mode")
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O("-dedicated ","run engine in dedicated server mode")
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#endif // XASH_MOBILE_PLATFORM
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O("-daemonize ", "run engine as a daemon")
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#endif
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#if XASH_SDL == 2
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O("-sdl_joy_old_api ","use SDL legacy joystick API")
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O("-sdl_renderer <n>","use alternative SDL_Renderer for software")
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#endif // XASH_SDL
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#if XASH_ANDROID
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O("-nativeegl ","use native egl implementation. Use if screen does not update or black")
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#endif // XASH_ANDROID
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#if XASH_WIN32
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O("-noavi ","disable AVI support")
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O("-nointro ","disable intro video")
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O("-minidumps ","enable writing minidumps when game crashed")
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#endif // XASH_WIN32
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#if XASH_DOS
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O("-novesa ","disable vesa")
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#endif // XASH_DOS
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#if XASH_VIDEO == VIDEO_FBDEV
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O("-fbdev <path> ","open selected framebuffer")
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O("-ttygfx ","set graphics mode in tty")
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O("-doublebuffer ","enable doublebuffering")
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#endif // XASH_VIDEO == VIDEO_FBDEV
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#if XASH_SOUND == SOUND_ALSA
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O("-alsadev <dev> ","open selected ALSA device")
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#endif // XASH_SOUND == SOUND_ALSA
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O("-nojoy ","disable joystick support")
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#ifdef XASH_SDL
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O("-sdl_joy_old_api ","use SDL legacy joystick API")
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O("-sdl_renderer <n>","use alternative SDL_Renderer for software")
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#endif // XASH_SDL
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O("-nosound ","disable sound")
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O("-noenginemouse ","disable mouse completely")
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O("-ref <name> ","use selected renderer dll")
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O("-gldebug ","enable OpenGL debug log")
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#endif // XASH_DEDICATED
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O("-noip ","disable TCP/IP")
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O("-noch ","disable crashhandler")
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O("-disablehelp ","disable this message")
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O("-dll <path> ","override server DLL path")
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#if !XASH_DEDICATED
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O("-clientlib <path>","override client DLL path")
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#endif
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O("-rodir <path> ","set read-only base directory, experimental")
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O("-bugcomp ","enable precise bug compatibility. Will break games that don't require it")
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O(" ","Refer to engine documentation for more info")
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O("-ip <ip> ","set custom ip")
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O("-port <port> ","set custom host port")
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O("-clockwindow <cw>","adjust clockwindow")
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;
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#undef O
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#undef O
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Sys_Error( "%s", usage_str );
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// HACKHACK: pretty output in dedicated
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#if XASH_MESSAGEBOX != MSGBOX_STDERR
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Platform_MessageBox( version_str, usage_str, false );
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#else
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fprintf( stderr, "%s\n%s", version_str, usage_str );
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#endif
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Sys_Quit();
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}
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int Host_CompareFileTime( int ft1, int ft2 )
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