mirror of https://github.com/FWGS/xash3d-fwgs
platform/android: debug surface enabling/disabling, add notification for event_set_pause, fix wrong host.status, prevent rendering while no surface
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ea35863c26
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7b4fd3bcad
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@ -854,12 +854,12 @@ void Platform_RunEvents( void )
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case event_set_pause:
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// destroy EGL surface when hiding application
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Con_Printf( "pause event %d\n", events.queue[i].arg );
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if( !events.queue[i].arg )
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{
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SNDDMA_Activate( true );
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// (*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 1 );
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Android_UpdateSurface( true );
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host.status = HOST_FRAME;
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SetBits( gl_vsync.flags, FCVAR_CHANGED ); // set swap interval
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host.force_draw_version_time = host.realtime + FORCE_DRAW_VERSION_TIME;
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}
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@ -868,22 +868,27 @@ void Platform_RunEvents( void )
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{
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SNDDMA_Activate( false );
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Android_UpdateSurface( false );
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host.status = HOST_NOFOCUS;
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// (*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 0 );
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}
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.notify );
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break;
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case event_resize:
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// reinitialize EGL and change engine screen size
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if( host.status == HOST_FRAME &&( refState.width != jni.width || refState.height != jni.height ) )
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if( ( host.status == HOST_FRAME || host.status == HOST_NOFOCUS ) &&( refState.width != jni.width || refState.height != jni.height ))
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{
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// (*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 0 );
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// (*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 1 );
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Con_DPrintf("resize event\n");
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Android_UpdateSurface( false );
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Android_UpdateSurface( true );
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SetBits( gl_vsync.flags, FCVAR_CHANGED ); // set swap interval
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VID_SetMode();
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}
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else
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{
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Con_DPrintf("resize skip %d %d %d %d %d", jni.width, jni.height, refState.width, refState.height, host.status );
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}
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break;
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case event_joyadd:
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Joy_AddEvent();
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@ -934,14 +939,14 @@ void Platform_RunEvents( void )
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#endif
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// disable sound during call/screen-off
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SNDDMA_Activate( false );
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// host.status = HOST_NOFOCUS;
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host.status = HOST_SLEEP;
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// stop blocking UI thread
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.notify );
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break;
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case event_onresume:
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// re-enable sound after onPause
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// host.status = HOST_FRAME;
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host.status = HOST_FRAME;
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SNDDMA_Activate( true );
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host.force_draw_version_time = host.realtime + FORCE_DRAW_VERSION_TIME;
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break;
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@ -122,9 +122,10 @@ Check if we may use native EGL without jni calls
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void Android_UpdateSurface( qboolean active )
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{
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vid_android.nativeegl = false;
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if( glw_state.software || eglstate.valid )
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Con_Printf("1\n");
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if( glw_state.software || ( eglstate.valid && !eglstate.imported ) )
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{
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Con_Printf("2\n");
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if( vid_android.window && !active )
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{
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nw.release( vid_android.window );
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@ -157,20 +158,33 @@ void Android_UpdateSurface( qboolean active )
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}
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return;
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}
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Con_Printf("3\n");
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if( !vid_android.has_context )
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return;
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if( ( active && host.status == HOST_FRAME ) || !active )
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//if( ( active && host.status == HOST_FRAME ) || !active )
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if( !active )
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{
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Con_Printf("toggleEGL 0\n");
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 0 );
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}
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host.status = HOST_SLEEP;
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if( active )
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{
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Con_Printf("toggleEGL 1\n");
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 1 );
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host.status = HOST_FRAME;
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}
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// todo: check opengl context here and set HOST_SLEEP if not
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if( !Sys_CheckParm("-nativeegl") || !active )
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return; // enabled by user
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vid_android.nativeegl = EGL_ImportContext();
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if( vid_android.nativeegl )
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Con_DPrintf( "nativeEGL success\n");
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}
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/*
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@ -270,6 +284,7 @@ qboolean R_Init_Video( const int type )
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host.renderinfo_changed = false;
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host.status = HOST_FRAME; // where it should we done? We have broken host.status on all non-SDL platforms!
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return true;
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}
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@ -323,7 +338,7 @@ qboolean VID_SetMode( void )
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{
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vid_android.has_context = vid_android.nativeegl = EGL_CreateContext();
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if( vid_android.has_context )
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if( vid_android.has_context )
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Android_UpdateSurface( true );
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else
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return false;
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