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platform/sdl: fix safegl

This commit is contained in:
mittorn 2023-10-13 05:02:06 +03:00
parent b59f00dacf
commit 7b67ce3e7c

View File

@ -783,8 +783,13 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen )
{
if( !glw_state.initialized )
{
if( !GL_CreateContext( ))
return false;
while( !GL_CreateContext( ))
{
glw_state.safe++;
if(glw_state.safe > SAFE_DONTCARE)
return false;
GL_SetupAttributes(); // re-choose attributes
}
VID_StartupGamma();
}