engine: server: fix godmode behavior.

This commit is contained in:
Andrey Akhmichin 2020-03-12 03:44:17 +05:00 committed by Alibek Omarov
parent 7a58813254
commit 87340ceca8
1 changed files with 0 additions and 3 deletions

View File

@ -1830,9 +1830,6 @@ static qboolean SV_Godmode_f( sv_client_t *cl )
return true;
pEntity->v.flags = pEntity->v.flags ^ FL_GODMODE;
if( pEntity->v.takedamage == DAMAGE_AIM )
pEntity->v.takedamage = DAMAGE_NO;
else pEntity->v.takedamage = DAMAGE_AIM;
if( !FBitSet( pEntity->v.flags, FL_GODMODE ))
SV_ClientPrintf( cl, "godmode OFF\n" );