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https://github.com/FWGS/xash3d-fwgs
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engine: common: properly check if we can destroy resolve mutexes. Add net_resolve_debug cvar to enable printing resolve thread debug messages.
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@ -119,6 +119,7 @@ static CVAR_DEFINE( net_ipclientport, "ip_clientport", "0", FCVAR_READ_ONLY, "ne
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static CVAR_DEFINE( net_clientport, "clientport", "0", FCVAR_READ_ONLY, "network default client port" );
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static CVAR_DEFINE( net_fakelag, "fakelag", "0", FCVAR_PRIVILEGED, "lag all incoming network data (including loopback) by xxx ms." );
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static CVAR_DEFINE( net_fakeloss, "fakeloss", "0", FCVAR_PRIVILEGED, "act like we dropped the packet this % of the time." );
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static CVAR_DEFINE_AUTO( net_resolve_debug, "0", FCVAR_PRIVILEGED, "print resolve thread debug messages" );
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CVAR_DEFINE( net_clockwindow, "clockwindow", "0.5", FCVAR_PRIVILEGED, "timewindow to execute client moves" );
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netadr_t net_local;
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@ -413,11 +414,7 @@ DWORD WINAPI NET_ThreadStart( LPVOID unused )
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}
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#endif // !_WIN32
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#ifdef DEBUG_RESOLVE
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#define RESOLVE_DBG(x) Sys_PrintLog(x)
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#else
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#define RESOLVE_DBG(x)
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#endif // DEBUG_RESOLVE
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#define RESOLVE_DBG( x ) do { if( net_resolve_debug.value ) Sys_PrintLog(( x )); } while( 0 )
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static struct nsthread_s
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{
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@ -441,10 +438,15 @@ static void NET_InitializeCriticalSections( void )
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static void NET_DeleteCriticalSections( void )
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{
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net.threads_initialized = false;
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if( net.threads_initialized )
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{
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mutex_destroy( nsthread.mutexns );
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mutex_destroy( nsthread.mutexres );
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mutex_destroy( nsthread.mutexns );
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mutex_destroy( nsthread.mutexres );
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net.threads_initialized = false;
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}
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memset( &nsthread, 0, sizeof( nsthread ));
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}
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void NET_ResolveThread( void )
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@ -2118,6 +2120,7 @@ void NET_Init( void )
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Cvar_RegisterVariable( &net_clientport );
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Cvar_RegisterVariable( &net_fakelag );
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Cvar_RegisterVariable( &net_fakeloss );
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Cvar_RegisterVariable( &net_resolve_debug );
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Q_snprintf( cmd, sizeof( cmd ), "%i", PORT_SERVER );
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Cvar_FullSet( "hostport", cmd, FCVAR_READ_ONLY );
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