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https://github.com/FWGS/xash3d-fwgs
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Port some config changes
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@ -1182,6 +1182,23 @@ void Cmd_WriteOpenGLVariables( file_t *f )
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}
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#ifndef XASH_DEDICATED
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#define CFG_END(f,x) \
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if( FS_Printf( f,"// end of " x "\n" ) >= (int)sizeof( "// end of " x "\n" ) - 2 )\
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{ \
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FS_Close( f );\
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FS_Delete( x ".bak" ); \
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FS_Rename( x, x ".bak" ); \
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FS_Delete( x ); \
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FS_Rename( x ".new", x );\
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}\
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else\
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{\
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FS_Close( f );\
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MsgDev( D_ERROR, "could not update " x "\n" );\
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}
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/*
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===============
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Host_WriteConfig
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@ -1195,10 +1212,10 @@ void Host_WriteConfig( void )
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kbutton_t *jlook = NULL;
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file_t *f;
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if( !clgame.hInstance ) return;
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if( !clgame.hInstance || Sys_CheckParm( "-nowriteconfig" ) ) return;
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f = FS_Open( "config.cfg", "w", false );
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f = FS_Open( "config.cfg.new", "w", false );
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if( f )
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{
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Con_Reportf( "Host_WriteConfig()\n" );
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@ -1224,7 +1241,7 @@ void Host_WriteConfig( void )
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FS_Printf( f, "exec userconfig.cfg" );
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FS_Close( f );
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CFG_END( f, "config.cfg" );
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}
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else Con_DPrintf( S_ERROR "Couldn't write config.cfg.\n" );
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@ -1242,21 +1259,32 @@ save serverinfo variables into server.cfg (using for dedicated server too)
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void Host_WriteServerConfig( const char *name )
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{
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file_t *f;
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string oldconfigfile, newconfigfile;
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Q_snprintf( oldconfigfile, MAX_STRING, "%s.bak", name );
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Q_snprintf( newconfigfile, MAX_STRING, "%s.new", name );
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SV_InitGameProgs(); // collect user variables
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// FIXME: move this out until menu parser is done
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CSCR_LoadDefaultCVars( "settings.scr" );
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if(( f = FS_Open( name, "w", false )) != NULL )
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if(( f = FS_Open( newconfigfile, "w", false )) != NULL )
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{
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FS_Printf( f, "//=======================================================================\n" );
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FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY ));
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FS_Printf( f, "//\t\tgame.cfg - multiplayer server temporare config\n" );
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FS_Printf( f, "//=======================================================================\n" );
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Cvar_WriteVariables( f, FCVAR_SERVER );
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CSCR_WriteGameCVars( f, "settings.scr" );
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FS_Close( f );
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FS_Rename( name, oldconfigfile );
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FS_Delete( name );
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FS_Rename( newconfigfile, name );
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FS_Delete( oldconfigfile );
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}
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else Con_DPrintf( S_ERROR "Couldn't write %s.\n", name );
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@ -1274,8 +1302,10 @@ void Host_WriteOpenGLConfig( void )
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{
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file_t *f;
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if( Sys_CheckParm( "-nowriteconfig" ) )
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return;
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f = FS_Open( "opengl.cfg", "w", false );
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f = FS_Open( "opengl.cfg.new", "w", false );
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if( f )
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{
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Con_Reportf( "Host_WriteGLConfig()\n" );
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@ -1285,7 +1315,7 @@ void Host_WriteOpenGLConfig( void )
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FS_Printf( f, "//=======================================================================\n" );
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FS_Printf( f, "\n" );
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Cmd_WriteOpenGLVariables( f );
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FS_Close( f );
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CFG_END( f, "opengl.cfg" );
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}
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else Con_DPrintf( S_ERROR "can't update opengl.cfg.\n" );
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}
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@ -1301,7 +1331,10 @@ void Host_WriteVideoConfig( void )
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{
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file_t *f;
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f = FS_Open( "video.cfg", "w", false );
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if( Sys_CheckParm( "-nowriteconfig" ) )
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return;
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f = FS_Open( "video.cfg.new", "w", false );
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if( f )
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{
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Con_Reportf( "Host_WriteVideoConfig()\n" );
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@ -1310,7 +1343,7 @@ void Host_WriteVideoConfig( void )
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FS_Printf( f, "//\t\tvideo.cfg - archive of renderer variables\n");
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FS_Printf( f, "//=======================================================================\n" );
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Cvar_WriteVariables( f, FCVAR_RENDERINFO );
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FS_Close( f );
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CFG_END( f, "video.cfg" );
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}
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else Con_DPrintf( S_ERROR "can't update video.cfg.\n" );
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}
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