engine: android: fix EGL context create error condition

This commit is contained in:
Alibek Omarov 2019-10-11 17:36:56 +03:00
parent 06e38b45c8
commit 8be58bcd21
1 changed files with 2 additions and 2 deletions

View File

@ -294,13 +294,13 @@ qboolean VID_SetMode( void )
return false;
}
if( !( negl.surface = eglCreateWindowSurface( negl.dpy, negl.cfg, negl.window, NULL )))
if(( negl.surface = eglCreateWindowSurface( negl.dpy, negl.cfg, negl.window, NULL )) == EGL_NO_SURFACE )
{
Con_Reportf( S_ERROR "eglCreateWindowSurface returned error: 0x%x\n", eglGetError() );
return false;
}
if( !( negl.context = eglCreateContext( negl.dpy, negl.cfg, NULL, contextAttribs )))
if(( negl.context = eglCreateContext( negl.dpy, negl.cfg, NULL, contextAttribs )) == EGL_NO_CONTEXT )
{
Con_Reportf( S_ERROR "eglCreateContext returned error: 0x%x\n", eglGetError() );
return false;