mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-12-22 17:01:14 +01:00
ref: soft: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
This commit is contained in:
parent
eaafd0ff13
commit
901b35d4b1
@ -156,8 +156,12 @@ void R_PushDlights( void )
|
||||
tr.dlightframecount = tr.framecount;
|
||||
|
||||
RI.currententity = CL_GetEntityByIndex( 0 );
|
||||
if( RI.currententity )
|
||||
RI.currentmodel = RI.currententity->model;
|
||||
|
||||
// no world -- no dlights
|
||||
if( !RI.currententity )
|
||||
return;
|
||||
|
||||
RI.currentmodel = RI.currententity->model;
|
||||
|
||||
for( i = 0; i < MAX_DLIGHTS; i++, l++ )
|
||||
{
|
||||
@ -169,8 +173,7 @@ void R_PushDlights( void )
|
||||
//if( GL_FrustumCullSphere( &RI.frustum, l->origin, l->radius, 15 ))
|
||||
//continue;
|
||||
|
||||
if( RI.currententity )
|
||||
R_MarkLights( l, 1<<i, RI.currentmodel->nodes );
|
||||
R_MarkLights( l, 1<<i, RI.currentmodel->nodes );
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user