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engine: common: set Host_Error and Sys_Error as NORETURN
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@ -699,7 +699,7 @@ void Host_WriteConfig( void );
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qboolean Host_IsLocalGame( void );
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qboolean Host_IsLocalClient( void );
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void Host_ShutdownServer( void );
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void Host_Error( const char *error, ... ) _format( 1 );
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void Host_Error( const char *error, ... ) _format( 1 ) NORETURN;
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void Host_PrintEngineFeatures( void );
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void Host_Frame( float time );
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void Host_InitDecals( void );
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@ -51,7 +51,7 @@ char *Sys_GetClipboardData( void );
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const char *Sys_GetCurrentUser( void );
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int Sys_CheckParm( const char *parm );
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void Sys_Warn( const char *format, ... ) _format( 1 );
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void Sys_Error( const char *error, ... ) _format( 1 );
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void Sys_Error( const char *error, ... ) _format( 1 ) NORETURN;
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qboolean Sys_LoadLibrary( dll_info_t *dll );
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void* Sys_GetProcAddress( dll_info_t *dll, const char* name );
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qboolean Sys_FreeLibrary( dll_info_t *dll );
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