ref_soft: light: fixed game crash in Customize multiplayer menu

This commit is contained in:
Alibek Omarov 2022-04-07 22:02:31 +03:00
parent 9515cccb94
commit 92cfa2af48
1 changed files with 4 additions and 2 deletions

View File

@ -156,7 +156,8 @@ void R_PushDlights( void )
tr.dlightframecount = tr.framecount;
RI.currententity = gEngfuncs.GetEntityByIndex( 0 );
RI.currentmodel = RI.currententity->model;
if( RI.currententity )
RI.currentmodel = RI.currententity->model;
for( i = 0; i < MAX_DLIGHTS; i++, l++ )
{
@ -168,7 +169,8 @@ void R_PushDlights( void )
//if( GL_FrustumCullSphere( &RI.frustum, l->origin, l->radius, 15 ))
//continue;
R_MarkLights( l, 1<<i, RI.currentmodel->nodes );
if( RI.currententity )
R_MarkLights( l, 1<<i, RI.currentmodel->nodes );
}
}