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https://github.com/FWGS/xash3d-fwgs
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filesystem: fix strict order of loading archives
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9c0c1a802c
@ -320,7 +320,8 @@ void FS_AddGameDirectory( const char *dir, uint flags )
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listdirectory( &list, dir );
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stringlistsort( &list );
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// add any PAK package in the directory
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// add archives in specific order PAK -> PK3 -> WAD
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// so raw WADs takes precedence over WADs included into PAKs and PK3s
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for( i = 0; i < list.numstrings; i++ )
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{
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const char *ext = COM_FileExtension( list.strings[i] );
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@ -330,12 +331,24 @@ void FS_AddGameDirectory( const char *dir, uint flags )
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Q_snprintf( fullpath, sizeof( fullpath ), "%s%s", dir, list.strings[i] );
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FS_AddPak_Fullpath( fullpath, NULL, flags );
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}
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else if( !Q_stricmp( ext, "pk3" ))
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}
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for( i = 0; i < list.numstrings; i++ )
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{
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const char *ext = COM_FileExtension( list.strings[i] );
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if( !Q_stricmp( ext, "pk3" ))
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{
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Q_snprintf( fullpath, sizeof( fullpath ), "%s%s", dir, list.strings[i] );
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FS_AddZip_Fullpath( fullpath, NULL, flags );
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}
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else if( !Q_stricmp( ext, "wad" ))
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}
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for( i = 0; i < list.numstrings; i++ )
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{
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const char *ext = COM_FileExtension( list.strings[i] );
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if( !Q_stricmp( ext, "wad" ))
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{
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FS_AllowDirectPaths( true );
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Q_snprintf( fullpath, sizeof( fullpath ), "%s%s", dir, list.strings[i] );
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@ -343,6 +356,7 @@ void FS_AddGameDirectory( const char *dir, uint flags )
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FS_AllowDirectPaths( false );
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}
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}
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stringlistfreecontents( &list );
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// add the directory to the search path
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