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engine: client: avoid useless check on empty clc_resourcelist, which will never be false
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@ -791,7 +791,9 @@ void CL_ParseResourceRequest( sizebuf_t *msg )
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MSG_WriteBytes( &sbuf, cl.resourcelist[i].rgucMD5_hash, 16 );
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}
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if( MSG_GetNumBytesWritten( &sbuf ) > 0 )
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// a1ba: useless check? MSG_BeginClientCmd and MSG_WriteShort will always
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// write to the buffer
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// if( MSG_GetNumBytesWritten( &sbuf ) > 0 )
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{
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Netchan_CreateFragments( &cls.netchan, &sbuf );
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Netchan_FragSend( &cls.netchan );
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