engine: client: restore cl_trace_events from old engine branch

This commit is contained in:
Alibek Omarov 2023-07-02 04:48:43 +03:00
parent 8d04ae8802
commit a862446072
3 changed files with 15 additions and 1 deletions

View File

@ -225,6 +225,18 @@ qboolean CL_FireEvent( event_info_t *ei, int slot )
if( ev->index == ei->index )
{
name = cl.event_precache[ei->index];
if( cl_trace_events.value )
{
Con_Printf( "^3EVENT %s AT %.2f %.2f %.2f\n" // event name
"\t%.2f %.2f %i %i %s %s\n", // bool params
name, ei->args.origin[0], ei->args.origin[1], ei->args.origin[2],
ei->args.fparam1, ei->args.fparam2,
ei->args.iparam1, ei->args.iparam2,
ei->args.bparam1 ? "TRUE" : "FALSE", ei->args.bparam2 ? "TRUE" : "FALSE" );
}
if( ev->func )
{
CL_DescribeEvent( ei, slot );
@ -232,7 +244,6 @@ qboolean CL_FireEvent( event_info_t *ei, int slot )
return true;
}
name = cl.event_precache[ei->index];
Con_Reportf( S_ERROR "CL_FireEvent: %s not hooked\n", name );
break;
}

View File

@ -75,6 +75,7 @@ static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)");
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)");
static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" );
CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" );
CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" );
@ -2888,6 +2889,7 @@ void CL_InitLocal( void )
Cvar_RegisterVariable( &rcon_address );
Cvar_RegisterVariable( &cl_trace_messages );
Cvar_RegisterVariable( &cl_trace_events );
// userinfo
Cvar_RegisterVariable( &cl_nopred );

View File

@ -688,6 +688,7 @@ extern convar_t cl_bmodelinterp;
extern convar_t cl_lw; // local weapons
extern convar_t cl_charset;
extern convar_t cl_trace_messages;
extern convar_t cl_trace_events;
extern convar_t hud_utf8;
extern convar_t cl_showevents;
extern convar_t scr_centertime;