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https://github.com/FWGS/xash3d-fwgs
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engine: client: revert export for pfnSPR_Load and pfnSPR_Frames functions
This needed for native support GoldSrc Monitor utility.
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@ -1320,9 +1320,10 @@ HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags )
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=========
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pfnSPR_Load
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function exported for support GoldSrc Monitor utility
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=========
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*/
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static HSPRITE GAME_EXPORT pfnSPR_Load( const char *szPicName )
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HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
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{
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model_t *spr;
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@ -1368,9 +1369,10 @@ static const model_t *CL_GetSpritePointer( HSPRITE hSprite )
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=========
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pfnSPR_Frames
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function exported for support GoldSrc Monitor utility
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=========
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*/
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static int GAME_EXPORT pfnSPR_Frames( HSPRITE hPic )
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int EXPORT pfnSPR_Frames( HSPRITE hPic )
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{
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int numFrames = 0;
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