filesystem: zip: remove XASH_ZLIB macro

This commit is contained in:
Mr0maks 2019-05-26 20:12:41 +05:00
parent 3c0a34926a
commit b04a48f126
2 changed files with 25 additions and 28 deletions

View File

@ -16,6 +16,7 @@ GNU General Public License for more details.
#include <fcntl.h>
#include <sys/stat.h>
#include <time.h>
#include <zlib.h>
#ifdef _WIN32
#include <direct.h>
#include <io.h>
@ -33,10 +34,6 @@ GNU General Public License for more details.
#define FILE_COPY_SIZE (1024 * 1024)
#define FILE_BUFF_SIZE (2048)
#ifdef XASH_ZLIB
#include <zlib.h>
#endif
// PAK errors
#define PAK_LOAD_OK 0
#define PAK_LOAD_COULDNT_OPEN 1
@ -63,8 +60,6 @@ GNU General Public License for more details.
#define ZIP_LOAD_NO_FILES 5
#define ZIP_LOAD_CORRUPTED 6
typedef struct stringlist_s
{
// maxstrings changes as needed, causing reallocation of strings[] array
@ -693,7 +688,9 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
Zip_Close( zip );
return NULL;
}
if( signature != ZIP_HEADER_LF ) {
if( signature != ZIP_HEADER_LF )
{
Con_Reportf( "%s is not a zip file. Ignored.\n", zipfile );
if( error )
*error = ZIP_LOAD_BAD_HEADER;
@ -804,7 +801,7 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
zip_header_t header;
zipfile_t *file = NULL;
if(sizeptr) sizeptr == 0;
if( sizeptr ) sizeptr == 0;
search = FS_FindFile( path, &index, gamedironly );
@ -823,7 +820,7 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
return NULL;
}
if(header.compression_flags == ZIP_COMPRESSION_NO_COMPRESSION)
if( header.compression_flags == ZIP_COMPRESSION_NO_COMPRESSION )
{
if( header.filename_len )
@ -858,8 +855,9 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
return buffer;
}
#ifdef XASH_ZLIB
if( header.compression_flags == ZIP_COMPRESSION_DEFLATED ) {
if( header.compression_flags == ZIP_COMPRESSION_DEFLATED )
{
if( header.filename_len )
FS_Seek( search->zip->handle, header.filename_len, SEEK_CUR );
@ -892,35 +890,34 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
CRC32_Init( &test_crc );
CRC32_ProcessBuffer( &test_crc, decompresed_buffer, file->size );
dword final_crc = CRC32_Final(test_crc);
dword final_crc = CRC32_Final( test_crc );
if(final_crc != header.crc32)
{
Con_Reportf( S_ERROR "Zip_LoadFile: %s file crc32 mismatch\n", file->name );
Mem_Free( decompresed_buffer );
return NULL;
}
if( final_crc != header.crc32 )
{
Con_Reportf( S_ERROR "Zip_LoadFile: %s file crc32 mismatch\n", file->name );
Mem_Free( decompresed_buffer );
return NULL;
}
if( sizeptr ) *sizeptr = file->size;
} else if( zlib_result == Z_DATA_ERROR ){
Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed files data corrupted.\n", file->name );
return decompresed_buffer;
} else if( zlib_result == Z_DATA_ERROR )
{
Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed file data corrupted.\n", file->name );
Mem_Free( compresed_buffer );
Mem_Free( decompresed_buffer );
return NULL;
}
} else {
} else
{
Con_Reportf( S_ERROR "Zip_LoadFile: %s : file compressed with unknown algorithm.\n", file->name );
return NULL;
}
#else
else {
Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed files not supported.\n", file->name );
return NULL;
}
#endif
}
return NULL;

View File

@ -200,7 +200,7 @@ typedef struct zip_header_eocd_s
u_int16_t total_central_directory_record;
uint size_of_central_directory;
uint central_directory_offset;
u_int16_t commentary_len;
u_int16_t commentary_len;
} zip_header_eocd_t;
#pragma pack( )