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https://github.com/FWGS/xash3d-fwgs
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filesystem: zip: remove XASH_ZLIB macro
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@ -16,6 +16,7 @@ GNU General Public License for more details.
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <time.h>
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#include <zlib.h>
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#ifdef _WIN32
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#include <direct.h>
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#include <io.h>
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@ -33,10 +34,6 @@ GNU General Public License for more details.
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#define FILE_COPY_SIZE (1024 * 1024)
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#define FILE_BUFF_SIZE (2048)
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#ifdef XASH_ZLIB
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#include <zlib.h>
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#endif
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// PAK errors
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#define PAK_LOAD_OK 0
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#define PAK_LOAD_COULDNT_OPEN 1
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@ -63,8 +60,6 @@ GNU General Public License for more details.
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#define ZIP_LOAD_NO_FILES 5
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#define ZIP_LOAD_CORRUPTED 6
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typedef struct stringlist_s
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{
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// maxstrings changes as needed, causing reallocation of strings[] array
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@ -693,7 +688,9 @@ static zip_t *FS_LoadZip( const char *zipfile, int *error )
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Zip_Close( zip );
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return NULL;
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}
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if( signature != ZIP_HEADER_LF ) {
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if( signature != ZIP_HEADER_LF )
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{
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Con_Reportf( "%s is not a zip file. Ignored.\n", zipfile );
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if( error )
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*error = ZIP_LOAD_BAD_HEADER;
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@ -804,7 +801,7 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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zip_header_t header;
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zipfile_t *file = NULL;
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if(sizeptr) sizeptr == 0;
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if( sizeptr ) sizeptr == 0;
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search = FS_FindFile( path, &index, gamedironly );
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@ -823,7 +820,7 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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return NULL;
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}
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if(header.compression_flags == ZIP_COMPRESSION_NO_COMPRESSION)
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if( header.compression_flags == ZIP_COMPRESSION_NO_COMPRESSION )
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{
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if( header.filename_len )
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@ -858,8 +855,9 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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return buffer;
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}
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#ifdef XASH_ZLIB
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if( header.compression_flags == ZIP_COMPRESSION_DEFLATED ) {
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if( header.compression_flags == ZIP_COMPRESSION_DEFLATED )
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{
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if( header.filename_len )
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FS_Seek( search->zip->handle, header.filename_len, SEEK_CUR );
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@ -892,35 +890,34 @@ static byte *Zip_LoadFile( const char *path, fs_offset_t *sizeptr, qboolean game
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CRC32_Init( &test_crc );
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CRC32_ProcessBuffer( &test_crc, decompresed_buffer, file->size );
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dword final_crc = CRC32_Final(test_crc);
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dword final_crc = CRC32_Final( test_crc );
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if(final_crc != header.crc32)
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{
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Con_Reportf( S_ERROR "Zip_LoadFile: %s file crc32 mismatch\n", file->name );
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Mem_Free( decompresed_buffer );
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return NULL;
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}
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if( final_crc != header.crc32 )
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{
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Con_Reportf( S_ERROR "Zip_LoadFile: %s file crc32 mismatch\n", file->name );
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Mem_Free( decompresed_buffer );
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return NULL;
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}
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if( sizeptr ) *sizeptr = file->size;
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} else if( zlib_result == Z_DATA_ERROR ){
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed files data corrupted.\n", file->name );
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return decompresed_buffer;
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} else if( zlib_result == Z_DATA_ERROR )
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{
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed file data corrupted.\n", file->name );
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Mem_Free( compresed_buffer );
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Mem_Free( decompresed_buffer );
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return NULL;
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}
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} else {
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} else
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{
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : file compressed with unknown algorithm.\n", file->name );
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return NULL;
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}
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#else
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else {
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Con_Reportf( S_ERROR "Zip_LoadFile: %s : compressed files not supported.\n", file->name );
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return NULL;
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}
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#endif
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}
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return NULL;
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@ -200,7 +200,7 @@ typedef struct zip_header_eocd_s
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u_int16_t total_central_directory_record;
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uint size_of_central_directory;
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uint central_directory_offset;
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u_int16_t commentary_len;
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u_int16_t commentary_len;
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} zip_header_eocd_t;
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#pragma pack( )
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