engine: font: fix inverted check, fix potential division by zero

This commit is contained in:
Alibek Omarov 2024-02-13 15:33:51 +03:00
parent 1f4c9b67da
commit b1860972c6
1 changed files with 3 additions and 2 deletions

View File

@ -133,7 +133,7 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
font->type = FONT_VARIABLE;
font->valid = true;
font->scale = scale;
font->scale = scale ? scale : 1.0f;
font->rendermode = rendermode;
font->charHeight = Q_rint( src.rowheight * scale );
@ -205,7 +205,8 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
return font->charWidths[number];
rc = &font->fontRc[number];
if( font->scale <= 1.0f || REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
if( font->scale <= 1.f || !REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
half = 0;
s1 = ((float)rc->left + half ) / texw;