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Documentation: added article about GoldSrc network protocol support
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Documentation/goldsrc-protocol-support.md
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# Support for GoldSrc network protocol
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This feature is still work-in-progress, but for now it's available for all users, and we appreciate any bug-reports and contributions around it.
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For connecting to GoldSrc-based servers, use this command:
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```
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connect ip:port gs
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```
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But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should accept HLTV connections.
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Without this requirement, you will just get "Steam validation rejected" error on connecting.
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That is because proper authorization with Steam API is not implemented in engine yet (but we have plans on it).
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In case of ReHLDS with Reunion plugin, by default it rejects HLTV clients. But connections from HLTV can be easily enabled in `reunion.cfg` file.
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