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https://github.com/FWGS/xash3d-fwgs
synced 2024-12-27 11:16:43 +01:00
utils: mdldec: qc.c: reorder output.
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a575605c75
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@ -197,6 +197,7 @@ static void WriteTextureRenderMode( FILE *fp )
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{
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int i;
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mstudiotexture_t *texture;
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long pos = ftell( fp );
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for( i = 0; i < texture_hdr->numtextures; i++ )
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{
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@ -234,6 +235,9 @@ static void WriteTextureRenderMode( FILE *fp )
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if( texture->flags & STUDIO_NF_TWOSIDE )
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fprintf( fp, "$texrendermode \"%s\" \"twoside\" \n", texture->name );
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}
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if( ftell( fp ) != pos )
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fputs( "\n", fp );
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}
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/*
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@ -250,7 +254,7 @@ static void WriteSkinFamilyInfo( FILE *fp )
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if( texture_hdr->numskinfamilies < 2 )
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return;
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fprintf( fp, "\n// %i skin families\n", texture_hdr->numskinfamilies );
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fprintf( fp, "// %i skin families\n", texture_hdr->numskinfamilies );
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fputs( "$texturegroup skinfamilies \n{\n", fp );
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@ -279,7 +283,7 @@ static void WriteSkinFamilyInfo( FILE *fp )
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fputs( "}\n", fp );
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}
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fputs( "}\n", fp );
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fputs( "}\n\n", fp );
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}
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/*
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@ -296,7 +300,7 @@ static void WriteAttachmentInfo( FILE *fp )
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if( !model_hdr->numattachments )
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return;
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fprintf( fp, "\n// %i attachment(s)\n", model_hdr->numattachments );
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fprintf( fp, "// %i attachment(s)\n", model_hdr->numattachments );
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for( i = 0; i < model_hdr->numattachments; ++i )
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{
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@ -305,6 +309,8 @@ static void WriteAttachmentInfo( FILE *fp )
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fprintf( fp, "$attachment %i \"%s\" %f %f %f\n", i, bone->name, attachment->org[0], attachment->org[1], attachment->org[2] );
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}
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fputs( "\n", fp );
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}
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/*
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@ -319,7 +325,7 @@ static void WriteBodyGroupInfo( FILE *fp )
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mstudiomodel_t *model;
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char modelname[64];
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fputs( "\n// reference mesh(es)\n", fp );
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fputs( "// reference mesh(es)\n", fp );
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for( i = 0; i < model_hdr->numbodyparts; ++i )
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{
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@ -331,7 +337,7 @@ static void WriteBodyGroupInfo( FILE *fp )
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COM_FileBase( model->name, modelname, sizeof( modelname ));
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fprintf( fp, "$body \"%s\" \"%s\"\n\n", bodypart->name, modelname );
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fprintf( fp, "$body \"%s\" \"%s\"\n", bodypart->name, modelname );
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continue;
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}
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@ -354,8 +360,10 @@ static void WriteBodyGroupInfo( FILE *fp )
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fprintf( fp, "studio \"%s\"\n", modelname );
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}
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fputs( "}\n\n" , fp );
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fputs( "}\n", fp );
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}
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fputs( "\n", fp );
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}
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/*
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@ -373,7 +381,7 @@ static void WriteControllerInfo( FILE *fp )
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if( !model_hdr->numbonecontrollers )
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return;
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fprintf( fp, "\n// %i bone controller(s)\n", model_hdr->numbonecontrollers );
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fprintf( fp, "// %i bone controller(s)\n", model_hdr->numbonecontrollers );
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for( i = 0; i < model_hdr->numbonecontrollers; ++i )
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{
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@ -386,6 +394,8 @@ static void WriteControllerInfo( FILE *fp )
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bonecontroller->index, bone->name, motion_types,
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bonecontroller->start, bonecontroller->end );
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}
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fputs( "\n", fp );
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}
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/*
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@ -402,7 +412,7 @@ static void WriteHitBoxInfo( FILE *fp )
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if( !model_hdr->numhitboxes )
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return;
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fprintf( fp, "\n// %i hit box(es)\n", model_hdr->numhitboxes );
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fprintf( fp, "// %i hit box(es)\n", model_hdr->numhitboxes );
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for( i = 0; i < model_hdr->numhitboxes; i++ )
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{
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@ -414,6 +424,8 @@ static void WriteHitBoxInfo( FILE *fp )
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hitbox->bbmin[0], hitbox->bbmin[1], hitbox->bbmin[2],
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hitbox->bbmax[0], hitbox->bbmax[1], hitbox->bbmax[2] );
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}
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fputs( "\n", fp );
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}
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/*
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@ -430,10 +442,10 @@ static void WriteSequenceInfo( FILE *fp )
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mstudioseqdesc_t *seqdesc;
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if( model_hdr->numseqgroups > 1 )
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fputs( "\n$sequencegroupsize 64\n", fp );
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fputs( "$sequencegroupsize 64\n\n", fp );
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if( model_hdr->numseq > 0 )
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fprintf( fp, "\n// %i animation sequence(s)\n", model_hdr->numseq );
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fprintf( fp, "// %i animation sequence(s)\n", model_hdr->numseq );
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for( i = 0; i < model_hdr->numseq; ++i )
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{
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@ -556,6 +568,8 @@ static void WriteSequenceInfo( FILE *fp )
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if( seqdesc->numblends > 2 )
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fputs( "}\n", fp );
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}
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fputs( "\n", fp );
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}
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/*
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@ -603,34 +617,32 @@ void WriteQCScript( void )
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fputs( "$cd \".\"\n", fp );
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fputs( "$cdtexture \".\"\n", fp );
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fputs( "$scale 1.0\n", fp );
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fputs( "$cliptotextures\n", fp );
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fputs( "\n", fp );
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if( !model_hdr->numtextures )
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fputs( "$externaltextures\n", fp );
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fprintf( fp, "$flags %i\n", model_hdr->flags );
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fputs( "\n", fp );
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fprintf( fp, "$bbox %f %f %f", model_hdr->min[0], model_hdr->min[1], model_hdr->min[2] );
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fprintf( fp, " %f %f %f\n", model_hdr->max[0], model_hdr->max[1], model_hdr->max[2] );
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fprintf( fp, "$cbox %f %f %f", model_hdr->bbmin[0], model_hdr->bbmin[1], model_hdr->bbmin[2] );
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fprintf( fp, " %f %f %f\n", model_hdr->bbmax[0], model_hdr->bbmax[1], model_hdr->bbmax[2] );
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fprintf( fp, "$eyeposition %f %f %f\n", model_hdr->eyeposition[0], model_hdr->eyeposition[1], model_hdr->eyeposition[2] );
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fputs( "$scale 1.0\n", fp );
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fputs( "\n", fp );
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WriteBodyGroupInfo( fp );
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WriteTextureRenderMode( fp );
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fprintf( fp, "$flags %i\n\n", model_hdr->flags );
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fprintf( fp, "$eyeposition %f %f %f\n\n", model_hdr->eyeposition[0], model_hdr->eyeposition[1], model_hdr->eyeposition[2] );
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if( !model_hdr->numtextures )
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fputs( "$externaltextures\n\n", fp );
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WriteSkinFamilyInfo( fp );
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WriteTextureRenderMode( fp );
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WriteAttachmentInfo( fp );
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WriteControllerInfo( fp );
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fprintf( fp, "$bbox %f %f %f", model_hdr->min[0], model_hdr->min[1], model_hdr->min[2] );
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fprintf( fp, " %f %f %f\n\n", model_hdr->max[0], model_hdr->max[1], model_hdr->max[2] );
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fprintf( fp, "$cbox %f %f %f", model_hdr->bbmin[0], model_hdr->bbmin[1], model_hdr->bbmin[2] );
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fprintf( fp, " %f %f %f\n\n", model_hdr->bbmax[0], model_hdr->bbmax[1], model_hdr->bbmax[2] );
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WriteHitBoxInfo( fp );
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WriteControllerInfo( fp );
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WriteSequenceInfo( fp );
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fputs( "\n// End of QC script.\n", fp );
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fputs( "// End of QC script.\n", fp );
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fclose( fp );
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printf( "QC Script: %s\n", filename );
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