engine: server: precisely set client connected time after they were spawned

This commit is contained in:
Alibek Omarov 2022-11-25 05:45:20 +03:00
parent 4c6fbafd20
commit b6bd4bc6f8
1 changed files with 2 additions and 0 deletions

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@ -2106,6 +2106,8 @@ static qboolean SV_Begin_f( sv_client_t *cl )
// now client is spawned
cl->state = cs_spawned;
cl->connecttime = host.realtime;
return true;
}