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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-10 21:09:07 +01:00

engine: client: ignore changelevel for old protocol

* Prevents engine from drawing too early during reconnect to a
  legacy coop server
This commit is contained in:
Alibek Omarov 2024-07-11 08:59:38 +03:00
parent 9b86c3127a
commit b77a4ed3a1

View File

@ -368,7 +368,9 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
{
int maxclients = cl.maxclients;
cls.changelevel = true;
// we can only changelevel in singleplayer
// and singleplayer always runs in current protocol
// cls.changelevel = true;
S_StopAllSounds( true );
Con_Printf( "Server changing, reconnecting\n" );