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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-26 11:49:25 +01:00

ref: soft: fix build with OpenMP under Visual Studio

This commit is contained in:
Alibek Omarov 2024-06-02 11:30:38 +03:00
parent 23b9a2eddf
commit bd60c88c7d

View File

@ -66,10 +66,10 @@ Draw_StretchPicImplementation
static void R_DrawStretchPicImplementation( int x, int y, int w, int h, int s1, int t1, int s2, int t2, image_t *pic )
{
pixel_t *source, *dest;
unsigned int v, u, sv;
unsigned int u, sv;
unsigned int height;
unsigned int f, fstep;
int skip;
int skip, v;
qboolean transparent = false;
pixel_t *buffer;
@ -212,9 +212,9 @@ void GAME_EXPORT R_DrawStretchPic( float x, float y, float w, float h, float s1,
void Draw_Fill (int x, int y, int w, int h)
{
pixel_t *dest;
unsigned int v, u;
unsigned int u;
unsigned int height;
int skip;
int skip, v;
pixel_t src = vid.color;
int alpha = vid.alpha;